void ka_Initialize() // run at the start of a match, initiates game mode
{
- GameRules_scoring(0, SFL_SORT_PRIO_PRIMARY, 0, {
- field(SP_KEEPAWAY_PICKUPS, "pickups", 0);
- field(SP_KEEPAWAY_CARRIERKILLS, "bckills", 0);
- field(SP_KEEPAWAY_BCTIME, "bctime", SFL_SORT_PRIO_SECONDARY);
- });
ka_SpawnBall();
}