#ifdef IMPLEMENTATION
+#include <common/mutators/mutator/instagib/items.qc>
#include <server/campaign.qh>
#include <server/command/cmd.qh>
return bound(1, lms_lowest_lives, fl);
}
+void ClearWinners();
+
// LMS winning condition: game terminates if and only if there's at most one
// one player who's living lives. Top two scores being equal cancels the time
// limit.