REGISTER_MUTATOR(rc, false)
{
- rc_SetLimits();
-
MUTATOR_ONADD
{
if (time > 1) // game loads at time 1
error("This is a game type and it cannot be added at runtime.");
race_Initialize();
+
+ rc_SetLimits();
}
MUTATOR_ONROLLBACK_OR_REMOVE
if(IS_PLAYER(self))
if(!gameover)
{
- if(self.killcount == -666 /* initial spawn */ || g_race_qualifying) // spawn
+ if(self.killcount == FRAGS_SPECTATOR /* initial spawn */ || g_race_qualifying) // spawn
race_PreparePlayer();
else // respawn
race_RetractPlayer();