]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutator/gamemode_tdm.qc
Only change limits when adding the mutator (might fix incorrect timelimits)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator / gamemode_tdm.qc
index 49ec0acc9f5e3dd90be9013a671ba107f93cc827..42415a495e7140dbab08c4e9a47c925f51be4022 100644 (file)
@@ -8,16 +8,16 @@ void tdm_DelayedInit();
 
 REGISTER_MUTATOR(tdm, false)
 {
-       ActivateTeamplay();
-       SetLimits(autocvar_g_tdm_point_limit, autocvar_g_tdm_point_leadlimit, -1, -1);
-       if (autocvar_g_tdm_team_spawns)
-               have_team_spawns = -1; // request team spawns
-
        MUTATOR_ONADD
        {
                if (time > 1) // game loads at time 1
                        error("This is a game type and it cannot be added at runtime.");
                InitializeEntity(world, tdm_DelayedInit, INITPRIO_GAMETYPE);
+
+               ActivateTeamplay();
+               SetLimits(autocvar_g_tdm_point_limit, autocvar_g_tdm_point_leadlimit, -1, -1);
+               if (autocvar_g_tdm_team_spawns)
+                       have_team_spawns = -1; // request team spawns
        }
 
        MUTATOR_ONROLLBACK_OR_REMOVE