]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutator/mutator_overkill.qc
Weapons: use bitflags for fire modes
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator / mutator_overkill.qc
index ea5adbf5a6819751922a124e2162b40e822ca6ae..c86626395be136ef88dd582458ffff83d0dad7e6 100644 (file)
@@ -208,7 +208,7 @@ MUTATOR_HOOKFUNCTION(ok, PlayerPreThink)
                }
                Weapon wpn = get_weaponinfo(self.weapon);
                if(self.weaponentity.state != WS_CLEAR)
-                       w_ready(wpn, self, self.BUTTON_ATCK, self.BUTTON_ATCK2);
+                       w_ready(wpn, self, (self.BUTTON_ATCK ? 1 : 0) | (self.BUTTON_ATCK2 ? 2 : 0));
 
                self.weapon_blocked = true;
        }