#ifndef MUTATOR_H
#define MUTATOR_H
-#include "../../common/mutators/base.qh"
-#include "mutator_nades.qh"
+#include <common/mutators/base.qh>
#include "../cl_client.qh"
#include "../cl_player.qh"
#include "../round_handler.qh"
#include "../scores.qh"
#include "../scores_rules.qh"
-#include "../waypointsprites.qh"
#include "../bot/bot.qh"
#include "../bot/navigation.qh"
#include "../bot/havocbot/havocbot.qh"
#include "../bot/havocbot/roles.qh"
-#include "../bot/havocbot/role_keyhunt.qh"
#include "../command/vote.qh"
#include "../command/common.qh"
#include "../weapons/throwing.qh"
#include "../weapons/weaponsystem.qh"
-#include "../../common/deathtypes.qh"
-#include "../../common/notifications.qh"
-#include "../../common/triggers/teleporters.qh"
-#include "../../common/triggers/subs.qh"
-#include "../../common/stats.qh"
-#include "../../common/teams.qh"
+#include <common/deathtypes/all.qh>
+#include <common/notifications.qh>
+#include <common/triggers/teleporters.qh>
+#include <common/triggers/subs.qh>
+#include <common/stats.qh>
+#include <common/teams.qh>
-#include "../../common/monsters/all.qh"
+#include <common/monsters/all.qh>
-#include "../../warpzonelib/anglestransform.qh"
-#include "../../warpzonelib/mathlib.qh"
-#include "../../warpzonelib/server.qh"
-#include "../../warpzonelib/util_server.qh"
+#include <lib/warpzone/anglestransform.qh>
+#include <lib/warpzone/server.qh>
+#include <lib/warpzone/util_server.qh>
#endif