]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutator_physical_items.qc
Allow turning off damage from lava and slime in instagib, as it used to be
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator_physical_items.qc
index c99228673d701cf37b7d67f7aea72a999383d11e..08bb81a9f6a9d6a646a1103a6771b7b23eae7952 100644 (file)
@@ -1,3 +1,7 @@
+#include "../_all.qh"
+
+#include "mutator.qh"
+
 .vector spawn_origin, spawn_angles;
 
 void physical_item_think()
@@ -45,7 +49,7 @@ void physical_item_touch()
        }
 }
 
-void physical_item_damage(entity inflictor, entity attacker, float damage, float deathtype, vector hitloc, vector force)
+void physical_item_damage(entity inflictor, entity attacker, float damage, int deathtype, vector hitloc, vector force)
 {
        if(!self.cnt) // not for dropped items
        if(ITEM_DAMAGE_NEEDKILL(deathtype))
@@ -58,9 +62,9 @@ void physical_item_damage(entity inflictor, entity attacker, float damage, float
 MUTATOR_HOOKFUNCTION(item_spawning)
 {
        if(self.owner == world && autocvar_g_physical_items <= 1)
-               return FALSE;
+               return false;
        if (self.spawnflags & 1) // floating item
-               return FALSE;
+               return false;
 
        // The actual item can't be physical and trigger at the same time, so make it invisible and use a second entity for physics.
        // Ugly hack, but unless SOLID_TRIGGER is gotten to work with MOVETYPE_PHYSICS in the engine it can't be fixed.
@@ -95,7 +99,7 @@ MUTATOR_HOOKFUNCTION(item_spawning)
        self.movetype = MOVETYPE_FOLLOW;
        self.aiment = wep; // attach the original weapon
 
-       return FALSE;
+       return false;
 }
 
 MUTATOR_DEFINITION(mutator_physical_items)
@@ -107,7 +111,7 @@ MUTATOR_DEFINITION(mutator_physical_items)
        {
                if (!(autocvar_physics_ode && checkextension("DP_PHYSICS_ODE")))
                {
-                       dprint("Warning: Physical items are enabled but no physics engine can be used. Reverting to old items.\n");
+                       LOG_TRACE("Warning: Physical items are enabled but no physics engine can be used. Reverting to old items.\n");
                        return -1;
                }
        }
@@ -119,7 +123,7 @@ MUTATOR_DEFINITION(mutator_physical_items)
 
        MUTATOR_ONREMOVE
        {
-               print("This cannot be removed at runtime\n");
+               LOG_INFO("This cannot be removed at runtime\n");
                return -1;
        }