]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutator_superspec.qc
Dewopsyfy the dewopsyfication
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator_superspec.qc
index 2adef63df180e9ecca21bff9e0274d96a54b156a..409e8a8671aaabc5638f6d617ffb1e8fd7653d47 100644 (file)
@@ -1,13 +1,44 @@
+#define ASF_STRENGTH 1
+#define ASF_SHIELD 2
+#define ASF_MEGA_AR 4
+#define ASF_MEGA_HP 8
+#define ASF_FLAG_GRAB 16
+#define ASF_ALL 0xFFFFFF
+
+.float autospec_flags;
+
 float _spectate(entity _player)
 {
        if(SpectateNext(_player) == 1)
        {
                PutObserverInServer();
                self.classname = "spectator";
-       }       
+       }
+       
        return TRUE;
 }
 
+MUTATOR_HOOKFUNCTION(superspec_ItemTouch)
+{
+       entity _oldself = self;
+       entity _item = self;
+       
+       FOR_EACH_SPEC(self)
+       {
+               //centerprint(self, sprintf("Player %s^7 just grabbed a ^3%s\n", other.netname, _item.classname));
+               
+               if( (self.autospec_flags & ASF_SHIELD && _item.invincible_finished) ||
+                       (self.autospec_flags & ASF_STRENGTH && _item.strength_finished) ||
+                       (self.autospec_flags & ASF_MEGA_AR && _item.classname == "item_armor_large") ||
+                       (self.autospec_flags & ASF_MEGA_HP && _item.classname == "item_health_mega") )          
+                               _spectate(other);
+       }
+       
+       self = _oldself;
+       
+       return FALSE;
+}
+
 MUTATOR_HOOKFUNCTION(superspec_SV_ParseClientCommand)
 {
        if(MUTATOR_RETURNVALUE) // command was already handled?
@@ -16,6 +47,60 @@ MUTATOR_HOOKFUNCTION(superspec_SV_ParseClientCommand)
        if(self.classname == "player")
                return FALSE;
 
+       if(cmd_name == "autospec")
+       {
+               if(cmd_argc > 1)
+               {
+#define STRING2FLAG(str,flg) if(argv(i) == str) _bits |= flg
+                       float i, _bits, _start = 1;
+                       if(argv(1) == "clear")
+                       {
+                               self.autospec_flags = 0;
+                               _start = 2;
+                       }
+
+                       for(i = _start; i < cmd_argc; ++i)
+                       {
+                               if(argv(i) == "on" || argv(i) == "1")ยง
+                               {
+                                       self.autospec_flags |= _bits;
+                                       _bits = 0;
+                               }
+                               else if(argv(i) == "off" || argv(i) == "0")
+                               {
+                                       if(_start == 1)
+                                               self.autospec_flags &~= _bits;
+
+                                       _bits = 0;
+                               }
+                               else
+                               {
+                                       STRING2FLAG("strength", ASF_STRENGTH);
+                                       STRING2FLAG("shield", ASF_SHIELD);
+                                       STRING2FLAG("mega_health", ASF_MEGA_HP);
+                                       STRING2FLAG("mega_armor", ASF_MEGA_AR);
+                                       STRING2FLAG("all", ASF_ALL);
+                               }
+                       }
+               }
+               
+               string _aspeco = "^3Current auto spectate options are:\n\n\n\n\n";
+#undef STRING2FLAG
+
+#define SPECOCLR(var,test,text) \
+    var = strcat(var, ((self.autospec_flags & test) ? "^2" : "^1")); \
+    var = strcat(var,text)
+
+               SPECOCLR(_aspeco, ASF_STRENGTH, "Strength\n\n");
+               SPECOCLR(_aspeco, ASF_SHIELD, "Shiled\n\n");
+               SPECOCLR(_aspeco, ASF_MEGA_HP, "Mega Health\n\n");
+               SPECOCLR(_aspeco, ASF_MEGA_AR, "Mega Armor\n\n");
+#undef SPECOCLR
+
+               centerprint(self, _aspeco);
+               return TRUE;dfd
+       }
+       
        if(cmd_name == "followpowerup")
        {
                entity _player;
@@ -120,6 +205,7 @@ MUTATOR_DEFINITION(mutator_superspec)
        MUTATOR_HOOK(BuildMutatorsString, superspec_BuildMutatorsString, CBC_ORDER_ANY);
        MUTATOR_HOOK(BuildMutatorsPrettyString, superspec_BuildMutatorsPrettyString, CBC_ORDER_ANY);
        MUTATOR_HOOK(SV_ParseClientCommand, superspec_SV_ParseClientCommand, CBC_ORDER_ANY);
+       MUTATOR_HOOK(ItemTouch, superspec_ItemTouch, CBC_ORDER_ANY);
        //MUTATOR_HOOK(ClientConnect, superspec_ClientConnect, CBC_ORDER_ANY);
        //MUTATOR_HOOK(PlayerSpawn, superspec_PlayerSpawn, CBC_ORDER_ANY);
        //MUTATOR_HOOK(PlayerPreThink, superspec_PlayerPreThink, CBC_ORDER_ANY);