]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutator_touchexplode.qc
Limit max angle so player can look backwards & throw nade
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator_touchexplode.qc
index f51ed653a055d55de3726baf27ce7f92a587b2b1..f2d47a5ed1d31a8b732a8fd5cca06c7e50e62ae7 100644 (file)
@@ -6,7 +6,7 @@ void PlayerTouchExplode(entity p1, entity p2)
        org = (p1.origin + p2.origin) * 0.5;
        org_z += (p1.mins_z + p2.mins_z) * 0.5;
 
-       sound(self, CH_TRIGGER, "weapons/grenade_impact.wav", VOL_BASE, ATTN_NORM);
+       sound(self, CH_TRIGGER, "weapons/grenade_impact.wav", VOL_BASE, ATTEN_NORM);
        pointparticles(particleeffectnum("explosion_small"), org, '0 0 0', 1);
 
        entity e;