MUTATOR_DECLARATION(gamemode_freezetag);
MUTATOR_DECLARATION(gamemode_keepaway);
+MUTATOR_DECLARATION(mutator_invincibleprojectiles);
MUTATOR_DECLARATION(mutator_nix);
MUTATOR_DECLARATION(mutator_dodging);
MUTATOR_DECLARATION(mutator_rocketflying);
MUTATOR_DECLARATION(mutator_vampire);
+
+MUTATOR_DECLARATION(sandbox);