makevectors(self.v_angle);
WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * autocvar_g_sandbox_editor_distance_spawn, MOVE_NORMAL, self);
setorigin(e, trace_endpos);
- e.angles_y = self.v_angle_y;
+ e.angles_y = self.v_angle.y;
}
oldself = self;