return TRUE;
}
+MUTATOR_HOOKFUNCTION(sandbox_SetModname)
+{
+ modname = "Sandbox";
+ return TRUE;
+}
+
MUTATOR_DEFINITION(sandbox)
{
MUTATOR_HOOK(SV_ParseClientCommand, sandbox_PlayerCommand, CBC_ORDER_ANY);
MUTATOR_HOOK(SV_StartFrame, sandbox_StartFrame, CBC_ORDER_ANY);
+ MUTATOR_HOOK(SetModname, sandbox_SetModname, CBC_ORDER_ANY);
MUTATOR_ONADD
{