]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/sandbox.qc
Remove a useless spacing. IT DIDN'T LOOK PERFECT, THE CODE WAS FLAWED!
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / sandbox.qc
index 51c14b05aead2fc257bbe669612f0ce0e795e24f..667fc6640262a70c5b3ffceb1f1b941f79e79cee 100644 (file)
@@ -1,19 +1,15 @@
+float object_count;
 .string object_clipboard;
 .entity object_attach;
-.float object_count;
-.float material;
-
-const float MATERIAL_NONE = 0;
-const float MATERIAL_METAL = 1;
-const float MATERIAL_STONE = 2;
-const float MATERIAL_WOOD = 3;
-const float MATERIAL_FLESH = 4;
+.string material;
 
 .float touch_timer;
 void sandbox_Object_Touch()
 {
        // apply material impact effects
 
+       if(!self.material)
+               return;
        if(self.touch_timer > time)
                return; // don't execute each frame
        self.touch_timer = time + 0.1;
@@ -29,27 +25,8 @@ void sandbox_Object_Touch()
        intensity -= autocvar_g_sandbox_object_material_velocity_min; // start from minimum velocity, not actual velocity
        intensity = bound(0, intensity * autocvar_g_sandbox_object_material_velocity_factor, 1);
 
-       switch(self.material)
-       {
-               case MATERIAL_METAL:
-                       sound(self, CH_TRIGGER, strcat("object/impact_metal_", ftos(ceil(random() * 5)) , ".ogg"), VOL_BASE * intensity, ATTN_NORM);
-                       pointparticles(particleeffectnum("impact_metal"), self.origin, '0 0 0', ceil(intensity * 10)); // allow a count from 1 to 10
-                       break;
-               case MATERIAL_STONE:
-                       sound(self, CH_TRIGGER, strcat("object/impact_stone_", ftos(ceil(random() * 5)) , ".ogg"), VOL_BASE * intensity, ATTN_NORM);
-                       pointparticles(particleeffectnum("impact_stone"), self.origin, '0 0 0', ceil(intensity * 10)); // allow a count from 1 to 10
-                       break;
-               case MATERIAL_WOOD:
-                       sound(self, CH_TRIGGER, strcat("object/impact_wood_", ftos(ceil(random() * 5)) , ".ogg"), VOL_BASE * intensity, ATTN_NORM);
-                       pointparticles(particleeffectnum("impact_wood"), self.origin, '0 0 0', ceil(intensity * 10)); // allow a count from 1 to 10
-                       break;
-               case MATERIAL_FLESH:
-                       sound(self, CH_TRIGGER, strcat("object/impact_flesh_", ftos(ceil(random() * 5)) , ".ogg"), VOL_BASE * intensity, ATTN_NORM);
-                       pointparticles(particleeffectnum("impact_flesh"), self.origin, '0 0 0', ceil(intensity * 10)); // allow a count from 1 to 10
-                       break;
-               default:
-                       break;
-       }
+       sound(self, CH_TRIGGER, strcat("object/impact_", self.material, "_", ftos(ceil(random() * 5)) , ".ogg"), VOL_BASE * intensity, ATTN_NORM);
+       pointparticles(particleeffectnum(strcat("impact_", self.material)), self.origin, '0 0 0', ceil(intensity * 10)); // allow a count from 1 to 10
 }
 
 entity sandbox_EditObject_Get()
@@ -59,10 +36,14 @@ entity sandbox_EditObject_Get()
 
        makevectors(self.v_angle);
        WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * autocvar_g_sandbox_editor_distance_edit, MOVE_NORMAL, self);
-       if(trace_ent.classname == "object" && !(trace_ent.realowner != self && !autocvar_g_sandbox_freeedit))
-               return trace_ent;
-       else
-               return world;
+
+       if(trace_ent.classname != "object")
+               return world; // entity is not an object
+       if(!trace_ent.crypto_idfp)
+               return trace_ent; // the player who spawned this object did not have an UID, so anyone can edit it
+       else if not(trace_ent.crypto_idfp != self.crypto_idfp && !autocvar_g_sandbox_editor_free)
+               return trace_ent; // object does not belong to the player, and players can only edit their own objects on this server
+       return world;
 }
 
 void sandbox_EditObject_Scale(entity e, float f)
@@ -119,7 +100,6 @@ entity sandbox_SpawnObject()
 
        entity e;
        e = spawn();
-       e.realowner = self;
        e.classname = "object";
        e.takedamage = DAMAGE_AIM;
        e.damageforcescale = 1;
@@ -127,27 +107,43 @@ entity sandbox_SpawnObject()
        e.movetype = MOVETYPE_TOSS;
        e.frame = 0;
        e.skin = 0;
-       e.material = MATERIAL_NONE;
-
+       e.material = string_null;
        e.touch = sandbox_Object_Touch;
 
+       // set the object's owner via player UID
+       // if the player does not have an UID, the owner cannot be stored and his objects may be edited by anyone
+       if(self.crypto_idfp != "")
+               e.crypto_idfp = strzone(self.crypto_idfp);
+       else
+               print_to(self, "^1SANDBOX - WARNING: ^7You spawned an object, but lack a player UID. ^1Your objects are not secured and can be edited by any player!");
+
        // set origin and direction based on player position and view angle
        makevectors(self.v_angle);
        WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * autocvar_g_sandbox_editor_distance_spawn, MOVE_NORMAL, self);
        setorigin(e, trace_endpos);
        e.angles_y = self.v_angle_y;
 
-       e.realowner.object_count += 1;
-
+       object_count += 1;
        return e;
 }
 
 void sandbox_RemoveObject(entity e)
 {
-       e.realowner.object_count -= 1;
-
+       sandbox_AttachObject_Remove(e); // detach child objects
+       if(e.material)
+       {
+               strunzone(e.material);
+               e.material = string_null;
+       }
+       if(e.crypto_idfp)
+       {
+               strunzone(e.crypto_idfp);
+               e.crypto_idfp = string_null;
+       }
        remove(e);
        e = world;
+
+       object_count -= 1;
 }
 
 string sandbox_Storage_Save(entity e)
@@ -164,7 +160,7 @@ string sandbox_Storage_Save(entity e)
        s = strcat(s, ftos(e.scale), " ");
        s = strcat(s, ftos(e.movetype), " ");
        s = strcat(s, ftos(e.damageforcescale), " ");
-       s = strcat(s, ftos(e.material), " ");
+       s = strcat(s, e.material, " ");
 
        return s;
 }
@@ -183,7 +179,7 @@ void sandbox_Storage_Load(entity e, string s)
        sandbox_EditObject_Scale(e, stof(argv(6)));
        e.movetype = stof(argv(7));
        e.damageforcescale = stof(argv(8));
-       e.material = stof(argv(9));
+       if(e.material)  strunzone(e.material);  if(argv(9))     e.material = strzone(argv(9));  else    e.material = string_null;
 }
 
 MUTATOR_HOOKFUNCTION(sandbox_PlayerCommand)
@@ -201,22 +197,22 @@ MUTATOR_HOOKFUNCTION(sandbox_PlayerCommand)
                switch(argv(1))
                {
                        entity e;
+                       float i;
 
                        // ---------------- COMMAND: HELP ----------------
                        case "help":
                                print_to(self, "You can use the following sandbox commands:");
-                               print_to(self, "^7\"^2spawn_item ^3item^7\" spawns the specified item in front of the player. Only weapons are currently supported");
-                               print_to(self, "^7\"^2spawn_object ^3models/foo/bar.md3^7\" spawns a new object in front of the player, and gives it the specified model");
-                               print_to(self, "^7\"^2remove_object^7\" removes the object the player is looking at. Players can only remove their own objects");
-                               print_to(self, "^7\"^2duplicate_object_copy^7\" copies the object the player is looking at. Players can only copy their own objects");
-                               print_to(self, "^7\"^2duplicate_object_paste^7\" pastes the copied object in front of the player");
-                               print_to(self, "^7\"^2attach_object ^3property value^7\" attaches one object to another. Players can only attach their own objects");
-                               print_to(self, "^7Attachment properties for ^2attach_object^7:");
+                               print_to(self, "^7\"^2object_spawn ^3models/foo/bar.md3^7\" spawns a new object in front of the player, and gives it the specified model");
+                               print_to(self, "^7\"^2object_remove^7\" removes the object the player is looking at. Players can only remove their own objects");
+                               print_to(self, "^7\"^2object_duplicate ^3value^7\" duplicates the object. 'copy' copies the object, 'paste' puts it in front of the player");
+                               print_to(self, "^7\"^2object_claim^7\" sets the player as the owner of the object, if he has the right to edit it");
+                               print_to(self, "^7\"^2object_attach ^3property value^7\" attaches one object to another. Players can only attach their own objects");
+                               print_to(self, "^7Attachment properties for ^2object_attach^7:");
                                print_to(self, "^3get ^7- selects the object you are facing as the object to be attached");
                                print_to(self, "^3set value ^7- attaches the previously selected object to the object you are facing, on the specified bone");
                                print_to(self, "^3remove ^7- detaches all objects from the object you are facing");
-                               print_to(self, "^7\"^2edit_object ^3property value^7\" edits the given property of the object. Players can only edit their own objects");
-                               print_to(self, "^7Object properties for ^2edit_object^7:");
+                               print_to(self, "^7\"^2object_edit ^3property value^7\" edits the given property of the object. Players can only edit their own objects");
+                               print_to(self, "^7Object properties for ^2object_edit^7:");
                                print_to(self, "^3skin value ^7- changes the skin of the object");
                                print_to(self, "^3alpha value ^7- sets object transparency");
                                print_to(self, "^3colormod \"value_x value_y value_z\" ^7- main object color");
@@ -225,124 +221,118 @@ MUTATOR_HOOKFUNCTION(sandbox_PlayerCommand)
                                print_to(self, "^3scale value ^7- changes object scale. 0.5 is half size and 2 is double size");
                                print_to(self, "^3physics value ^7- object physics, 0 = static, 1 = movable, 2 = physical");
                                print_to(self, "^3force value ^7- amount of force applied to objects that are shot");
-                               print_to(self, "^3material value ^7- sets the material of the object. Valid materials are: 1 (metal), 2 (stone), 3 (wood), 4 (flesh)");
+                               print_to(self, "^3material value ^7- sets the material of the object. Default materials are: metal, stone, wood, flesh");
                                print_to(self, "^7The ^1drag object ^7key can be used to grab and carry objects. Players can only grab their own objects");
                                return TRUE;
 
-                       // ---------------- COMMAND: SPAWN ITEM ----------------
-                       case "spawn_item":
-                               // only weapons are currently supported
-
-                               if(cmd_argc < 3)
-                               {
-                                       print_to(self, "WARNING: Attempted to spawn an item without specifying its type. Please specify the name of your item after the 'spawn_item' command");
-                                       return TRUE;
-                               }
-
-                               // spawn a new item
-                               float i;
-                               makevectors(self.v_angle);
-                               WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * autocvar_g_sandbox_editor_distance_spawn, MOVE_NOMONSTERS, self);
-
-                               for(i = WEP_FIRST; i <= WEP_LAST; ++i)
-                               {
-                                       e = get_weaponinfo(i);
-                                       if(e.netname == argv(2))
-                                       {
-                                               W_ThrowNewWeapon(self, i, FALSE, trace_endpos, '0 0 0');
-                                               if(autocvar_g_sandbox_info)
-                                                       print(strcat(self.netname, " spawned a ^2", e.netname, "^7 at origin ", vtos(e.origin), "\n"));
-                                               return TRUE;
-                                       }
-                               }
-
-                               print_to(self, "WARNING: Attempted to spawn an invalid or unsupported item. See 'sandbox help' for allowed items");
-                               return TRUE;
-
                        // ---------------- COMMAND: SPAWN OBJECT ----------------
-                       case "spawn_object":
-                               if(self.object_count >= autocvar_g_sandbox_maxplayerobjects)
+                       case "object_spawn":
+                               if(object_count >= autocvar_g_sandbox_editor_maxobjects)
                                {
-                                       print_to(self, strcat("WARNING: Cannot spawn any more objects. Each player may have up to ^3", ftos(autocvar_g_sandbox_maxplayerobjects), " ^7objects at a time"));
+                                       print_to(self, strcat("^1SANDBOX - WARNING: ^7Cannot spawn any more objects. Up to ^3", ftos(autocvar_g_sandbox_editor_maxobjects), " ^7objects may exist at a time"));
                                        return TRUE;
                                }
                                if(cmd_argc < 3)
                                {
-                                       print_to(self, "WARNING: Attempted to spawn an object without specifying a model. Please specify the path to your model file after the 'spawn_object' command");
+                                       print_to(self, "^1SANDBOX - WARNING: ^7Attempted to spawn an object without specifying a model. Please specify the path to your model file after the 'object_spawn' command");
                                        return TRUE;
                                }
                                else if not(fexists(argv(2)))
                                {
-                                       print_to(self, "WARNING: Attempted to spawn an object with a non-existent model. Make sure the path to your model file is correct");
+                                       print_to(self, "^1SANDBOX - WARNING: ^7Attempted to spawn an object with a non-existent model. Make sure the path to your model file is correct");
                                        return TRUE;
                                }
 
                                e = sandbox_SpawnObject();
                                setmodel(e, argv(2));
 
-                               if(autocvar_g_sandbox_info)
-                                       print(strcat(self.netname, " spawned an object at origin ", vtos(e.origin), "\n"));
-
+                               if(autocvar_g_sandbox_info > 0)
+                                       print(strcat("^3SANDBOX - SERVER: ^7", self.netname, " spawned an object at origin ^3", vtos(e.origin), "\n"));
                                return TRUE;
 
                        // ---------------- COMMAND: REMOVE OBJECT ----------------
-                       case "remove_object":
+                       case "object_remove":
                                e = sandbox_EditObject_Get();
                                if(e != world)
                                {
-                                       if(autocvar_g_sandbox_info)
-                                               print(strcat(self.netname, " removed an object at origin ", vtos(e.origin), "\n"));
+                                       if(autocvar_g_sandbox_info > 0)
+                                               print(strcat("^3SANDBOX - SERVER: ^7", self.netname, " removed an object at origin ^3", vtos(e.origin), "\n"));
                                        sandbox_RemoveObject(e);
                                        return TRUE;
                                }
 
-                               print_to(self, "WARNING: Object could not be removed. Make sure you are facing an object that belongs to you (default)");
+                               print_to(self, "^1SANDBOX - WARNING: ^7Object could not be removed. Make sure you are facing an object that you have edit rights over");
                                return TRUE;
 
-                       // ---------------- COMMAND: DUPLICATE OBJECT COPY ----------------
-                       case "duplicate_object_copy":
-                               // copies customizable properties of the selected object to the clipboard
-
-                               e = sandbox_EditObject_Get(); // you can only copy objects you can edit, so this works
-                               if(e != world)
+                       // ---------------- COMMAND: DUPLICATE OBJECT ----------------
+                       case "object_duplicate":
+                               switch(argv(2))
                                {
-                                       if(self.object_clipboard)
-                                               strunzone(self.object_clipboard);
-                                       self.object_clipboard = strzone(sandbox_Storage_Save(e));
+                                       case "copy":
+                                               // copies customizable properties of the selected object to the clipboard
+                                               e = sandbox_EditObject_Get(); // you can only copy objects you can edit, so this works
+                                               if(e != world)
+                                               {
+                                                       if(self.object_clipboard)
+                                                               strunzone(self.object_clipboard);
+                                                       self.object_clipboard = strzone(sandbox_Storage_Save(e));
 
-                                       print_to(self, "Object copied to clipboard");
-                                       return TRUE;
-                               }
+                                                       print_to(self, "^2SANDBOX - INFO: ^7Object copied to clipboard");
+                                                       return TRUE;
+                                               }
+                                               print_to(self, "^1SANDBOX - WARNING: ^7Object could not be copied. Make sure you are facing an object that you have edit rights over");
+                                               return TRUE;
 
-                               print_to(self, "WARNING: Object could not be copied. Make sure you are facing an object that belongs to you (default)");
-                               return TRUE;
+                                       case "paste":
+                                               // spawns a new object using the properties in the player's clipboard
+                                               if(!self.object_clipboard) // no object in clipboard
+                                               {
+                                                       print_to(self, "^1SANDBOX - WARNING: ^7No object in clipboard. You must copy an object before you can paste it");
+                                                       return TRUE;
+                                               }
+                                               if(object_count >= autocvar_g_sandbox_editor_maxobjects)
+                                               {
+                                                       print_to(self, strcat("^1SANDBOX - WARNING: ^7Cannot spawn any more objects. Up to ^3", ftos(autocvar_g_sandbox_editor_maxobjects), " ^7objects may exist at a time"));
+                                                       return TRUE;
+                                               }
 
-                       // ---------------- COMMAND: DUPLICATE OBJECT PASTE ----------------
-                       case "duplicate_object_paste":
-                               // spawns a new object using the properties in the player's clipboard
+                                               e = sandbox_SpawnObject();
+                                               sandbox_Storage_Load(e, self.object_clipboard);
 
-                               if(!self.object_clipboard) // no object in clipboard
-                               {
-                                       print_to(self, "WARNING: No object in clipboard. You must copy an object before you can paste it");
-                                       return TRUE;
+                                               print_to(self, "^2SANDBOX - INFO: ^7Object pasted successfully");
+                                               if(autocvar_g_sandbox_info > 0)
+                                                       print(strcat("^3SANDBOX - SERVER: ^7", self.netname, " pasted an object at origin ^3", vtos(e.origin), "\n"));
+                                               return TRUE;
                                }
-                               if(self.object_count >= autocvar_g_sandbox_maxplayerobjects)
+                               return TRUE;
+
+                       // ---------------- COMMAND: CLAIM OBJECT ----------------
+                       case "object_claim":
+                               // if the player can edit an object but is not its owner, this can be used to claim that object
+                               if(self.crypto_idfp == "")
                                {
-                                       print_to(self, strcat("WARNING: Cannot spawn any more objects. Each player may have up to ^3", ftos(autocvar_g_sandbox_maxplayerobjects), " ^7objects at a time"));
+                                       print_to(self, "^1SANDBOX - WARNING: ^7You do not have a player UID, and cannot claim objects");
                                        return TRUE;
                                }
+                               e = sandbox_EditObject_Get();
+                               if(e != world)
+                               {
+                                       if(e.crypto_idfp == self.crypto_idfp)
+                                       {
+                                               print_to(self, "^2SANDBOX - INFO: ^7Object is already yours, nothing to claim");
+                                               return TRUE;
+                                       }
 
-                               e = sandbox_SpawnObject();
-                               sandbox_Storage_Load(e, self.object_clipboard);
-
-                               print_to(self, "Object pasted successfully");
-                               if(autocvar_g_sandbox_info)
-                                       print(strcat(self.netname, " pasted an object at origin ", vtos(e.origin), "\n"));
-
+                                       if(e.crypto_idfp)
+                                               strunzone(e.crypto_idfp);
+                                       e.crypto_idfp = self.crypto_idfp;
+                                       print_to(self, "^2SANDBOX - INFO: ^7Object claimed successfully");
+                               }
+                               print_to(self, "^1SANDBOX - WARNING: ^7Object could not be claimed. Make sure you are facing an object that you have edit rights over");
                                return TRUE;
 
                        // ---------------- COMMAND: ATTACH OBJECT ----------------
-                       case "attach_object":
+                       case "object_attach":
                                switch(argv(2))
                                {
                                        case "get":
@@ -351,15 +341,15 @@ MUTATOR_HOOKFUNCTION(sandbox_PlayerCommand)
                                                if(e != world)
                                                {
                                                        self.object_attach = e;
-                                                       print_to(self, "Object selected for attachment");
+                                                       print_to(self, "^2SANDBOX - INFO: ^7Object selected for attachment");
                                                        return TRUE;
                                                }
-                                               print_to(self, "WARNING: Object could not be selected for attachment. Make sure you are facing an object that belongs to you (default)");
+                                               print_to(self, "^1SANDBOX - WARNING: ^7Object could not be selected for attachment. Make sure you are facing an object that you have edit rights over");
                                                return TRUE;
                                        case "set":
                                                if(self.object_attach == world)
                                                {
-                                                       print_to(self, "WARNING: No object selected for attachment. Please select an object to be attached first.");
+                                                       print_to(self, "^1SANDBOX - WARNING: ^7No object selected for attachment. Please select an object to be attached first.");
                                                        return TRUE;
                                                }
 
@@ -368,11 +358,11 @@ MUTATOR_HOOKFUNCTION(sandbox_PlayerCommand)
                                                if(e != world)
                                                {
                                                        sandbox_AttachObject_Set(self.object_attach, e, argv(3));
-                                                       print_to(self, "Object attached successfully");
+                                                       print_to(self, "^2SANDBOX - INFO: ^7Object attached successfully");
                                                        self.object_attach = world; // object was attached, no longer keep it scheduled for attachment
                                                        return TRUE;
                                                }
-                                               print_to(self, "WARNING: Object could not be attached to the parent. Make sure you are facing an object that belongs to you (default)");
+                                               print_to(self, "^1SANDBOX - WARNING: ^7Object could not be attached to the parent. Make sure you are facing an object that you have edit rights over");
                                                return TRUE;
                                        case "remove":
                                                // removes e if it was attached
@@ -380,19 +370,19 @@ MUTATOR_HOOKFUNCTION(sandbox_PlayerCommand)
                                                if(e != world)
                                                {
                                                        sandbox_AttachObject_Remove(e);
-                                                       print_to(self, "Child objects detached successfully");
+                                                       print_to(self, "^2SANDBOX - INFO: ^7Child objects detached successfully");
                                                        return TRUE;
                                                }
-                                               print_to(self, "WARNING: Child objects could not be detached. Make sure you are facing an object that belongs to you (default)");
+                                               print_to(self, "^1SANDBOX - WARNING: ^7Child objects could not be detached. Make sure you are facing an object that you have edit rights over");
                                                return TRUE;
                                }
                                return TRUE;
 
                        // ---------------- COMMAND: EDIT OBJECT ----------------
-                       case "edit_object":
-                               if(!argv(2) || !argv(3))
+                       case "object_edit":
+                               if(!argv(2))
                                {
-                                       print_to(self, "WARNING: Too few parameters. You must specify a property to edit, followed by its value");
+                                       print_to(self, "^1SANDBOX - WARNING: ^7Too few parameters. You must specify a property to edit");
                                        return TRUE;
                                }
 
@@ -439,16 +429,27 @@ MUTATOR_HOOKFUNCTION(sandbox_PlayerCommand)
                                                        e.damageforcescale = stof(argv(3));
                                                        break;
                                                case "material":
-                                                       e.material = stof(argv(3));
+                                                       if(e.material)
+                                                               strunzone(e.material);
+                                                       if(argv(3))
+                                                       {
+                                                               for (i = 1; i <= 5; i++) // precache material sounds, 5 in total
+                                                                       precache_sound(strcat("object/impact_", argv(3), "_", ftos(i), ".ogg"));
+                                                               e.material = strzone(argv(3));
+                                                       }
+                                                       else
+                                                               e.material = string_null; // no material
                                                        break;
                                                default:
-                                                       print_to(self, "WARNING: Invalid object property. For usage information, type 'sandbox help'");
+                                                       print_to(self, "^1SANDBOX - WARNING: ^7Invalid object property. For usage information, type 'sandbox help'");
                                                        break;
                                        }
+                                       if(autocvar_g_sandbox_info > 1)
+                                               print(strcat("^3SANDBOX - SERVER: ^7", self.netname, " edited property ^3", argv(2), " ^7of an object at origin ^3", vtos(e.origin), "\n"));
                                        return TRUE;
                                }
 
-                               print_to(self, "WARNING: Object could not be edited. Make sure you are facing an object that belongs to you (default)");
+                               print_to(self, "^1SANDBOX - WARNING: ^7Object could not be edited. Make sure you are facing an object that you have edit rights over");
                                return TRUE;
 
                        // ---------------- COMMAND: DEFAULT ----------------
@@ -480,11 +481,7 @@ MUTATOR_HOOKFUNCTION(sandbox_PlayerPreThink)
                grab = TRUE;
 
        if(Drag(e, grab)) // execute dragging
-       {
-               if(autocvar_g_sandbox_info)
-                       print(strcat(self.netname, " grabbed an object at origin ", vtos(e.origin), "\n"));
                return TRUE;
-       }
 
        return FALSE;
 }
@@ -507,19 +504,6 @@ MUTATOR_DEFINITION(sandbox)
        MUTATOR_HOOK(PlayerPreThink, sandbox_PlayerPreThink, CBC_ORDER_ANY);
        MUTATOR_HOOK(ClientDisconnect, sandbox_ClientDisconnect, CBC_ORDER_ANY);
 
-       MUTATOR_ONADD
-       {
-               float i;
-               for (i = 1; i <= 5; i++)
-               {
-                       // precache material sounds
-                       precache_sound(strcat("objects/impact_metal_", ftos(i), ".ogg"));
-                       precache_sound(strcat("objects/impact_stone_", ftos(i), ".ogg"));
-                       precache_sound(strcat("objects/impact_wood_", ftos(i), ".ogg"));
-                       precache_sound(strcat("objects/impact_flesh_", ftos(i), ".ogg"));
-               }
-       }
-
        return FALSE;
 }