#if defined(CSQC)
#elif defined(MENUQC)
#elif defined(SVQC)
- #include "../dpdefs/progsdefs.qh"
- #include "../dpdefs/dpextensions.qh"
#include "defs.qh"
#include "playerdemo.qh"
#endif
{SELFPARAM();
string s = fgets(self.playerdemo_fh);
if (s != self.(f))
- setmodel(self, s);
+ _setmodel(self, s);
}
void playerdemo_read_float(.float f, string name)
{SELFPARAM();