PLAYERDEMO_FIELD(ent,func,float,frame) \
PLAYERDEMO_FIELD(ent,func,float,effects) \
/* PLAYERDEMO_FIELD(ent,func,float,switchweapon) */ \
- PLAYERDEMO_FIELD(ent,func,float,button0) /* TODO: PHYS_INPUT_BUTTON_ATCK */ \
- PLAYERDEMO_FIELD(ent,func,float,button3) /* TODO: PHYS_INPUT_BUTTON_ATCK2 */ \
+ PLAYERDEMO_FIELD(CS(ent),func,float,button0) /* TODO: PHYS_INPUT_BUTTON_ATCK */ \
+ PLAYERDEMO_FIELD(CS(ent),func,float,button3) /* TODO: PHYS_INPUT_BUTTON_ATCK2 */ \
PLAYERDEMO_FIELD(ent,func,float,button5) /* TODO: PHYS_INPUT_BUTTON_CROUCH */ \
PLAYERDEMO_FIELD(ent,func,float,button6) /* TODO: PHYS_INPUT_BUTTON_HOOK */ \
PLAYERDEMO_FIELD(ent,func,float,buttonuse) /* TODO: PHYS_INPUT_BUTTON_USE */ \