// time the player was alive and kicking
-string PLAYERSTATS_ALIVETIME = "alivetime";
-string PLAYERSTATS_WINS = "wins";
-string PLAYERSTATS_MATCHES = "matches";
-string PLAYERSTATS_JOINS = "joins";
-string PLAYERSTATS_SCOREBOARD_VALID = "scoreboardvalid";
-string PLAYERSTATS_RANK = "rank";
-
-string PLAYERSTATS_ACC_LASER_HIT = "acc-laser-hit";
-string PLAYERSTATS_ACC_LASER_FIRED = "acc-laser-fired";
-string PLAYERSTATS_ACC_SHOTGUN_HIT = "acc-sg-hit";
-string PLAYERSTATS_ACC_SHOTGUN_FIRED = "acc-sg-fired";
-string PLAYERSTATS_ACC_UZI_HIT = "acc-uzi-hit";
-string PLAYERSTATS_ACC_UZI_FIRED = "acc-uzi-fired";
-string PLAYERSTATS_ACC_GRENADE_LAUNCHER_HIT = "acc-gl-hit";
-string PLAYERSTATS_ACC_GRENADE_LAUNCHER_FIRED = "acc-gl-fired";
-string PLAYERSTATS_ACC_ELECTRO_HIT = "acc-electro-hit";
-string PLAYERSTATS_ACC_ELECTRO_FIRED = "acc-electro-fired";
-string PLAYERSTATS_ACC_CRYLINK_HIT = "acc-crylink-hit";
-string PLAYERSTATS_ACC_CRYLINK_FIRED = "acc-crylink-fired";
-string PLAYERSTATS_ACC_NEX_HIT = "acc-nex-hit";
-string PLAYERSTATS_ACC_NEX_FIRED = "acc-nex-fired";
-string PLAYERSTATS_ACC_HAGAR_HIT = "acc-hagar-hit";
-string PLAYERSTATS_ACC_HAGAR_FIRED = "acc-hagar-fired";
-string PLAYERSTATS_ACC_ROCKET_LAUNCHER_HIT = "acc-rl-hit";
-string PLAYERSTATS_ACC_ROCKET_LAUNCHER_FIRED = "acc-rl-fired";
-string PLAYERSTATS_ACC_MINSTANEX_HIT = "acc-minstanex-hit";
-string PLAYERSTATS_ACC_MINSTANEX_FIRED = "acc-minstanex-fired";
-string PLAYERSTATS_ACC_SNIPERRIFLE_HIT = "acc-rifle-hit";
-string PLAYERSTATS_ACC_SNIPERRIFLE_FIRED = "acc-rifle-fired";
-string PLAYERSTATS_ACC_FIREBALL_HIT = "acc-fireball-hit";
-string PLAYERSTATS_ACC_FIREBALL_FIRED = "acc-fireball-fired";
-string PLAYERSTATS_ACC_MINE_LAYER_HIT = "acc-minelayer-hit";
-string PLAYERSTATS_ACC_MINE_LAYER_FIRED = "acc-minelayer-fired";
-string PLAYERSTATS_ACC_SEEKER_HIT = "acc-seeker-hit";
-string PLAYERSTATS_ACC_SEEKER_FIRED = "acc-seeker-fired";
-string PLAYERSTATS_ACC_TUBA_HIT = "acc-tuba-hit";
-string PLAYERSTATS_ACC_TUBA_FIRED = "acc-tuba-fired";
-
-string PLAYERSTATS_TOTAL = "total-";
-string PLAYERSTATS_SCOREBOARD = "scoreboard-";
-
-string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3 = "achievement-kill-spree-3";
-string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5 = "achievement-kill-spree-5";
-string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10 = "achievement-kill-spree-10";
-string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_15 = "achievement-kill-spree-15";
-string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_20 = "achievement-kill-spree-20";
-string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_25 = "achievement-kill-spree-25";
-string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30 = "achievement-kill-spree-30";
-string PLAYERSTATS_ACHIEVEMENT_BOTLIKE = "achievement-botlike";
-string PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD = "achievement-firstblood";
-string PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM = "achievement-firstvictim";
+const string PLAYERSTATS_ALIVETIME = "alivetime";
+const string PLAYERSTATS_AVGLATENCY = "avglatency";
+const string PLAYERSTATS_WINS = "wins";
+const string PLAYERSTATS_MATCHES = "matches";
+const string PLAYERSTATS_JOINS = "joins";
+const string PLAYERSTATS_SCOREBOARD_VALID = "scoreboardvalid";
+const string PLAYERSTATS_RANK = "rank";
+const string PLAYERSTATS_SCOREBOARD_POS = "scoreboardpos";
+
+const string PLAYERSTATS_TOTAL = "total-";
+const string PLAYERSTATS_SCOREBOARD = "scoreboard-";
+
+const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3 = "achievement-kill-spree-3";
+const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5 = "achievement-kill-spree-5";
+const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10 = "achievement-kill-spree-10";
+const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_15 = "achievement-kill-spree-15";
+const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_20 = "achievement-kill-spree-20";
+const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_25 = "achievement-kill-spree-25";
+const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30 = "achievement-kill-spree-30";
+const string PLAYERSTATS_ACHIEVEMENT_BOTLIKE = "achievement-botlike";
+const string PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD = "achievement-firstblood";
+const string PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM = "achievement-firstvictim";
// delay map switch until this is set
float playerstats_waitforme;
void PlayerStats_AddEvent(string event_id);
// call on each event to track, or at player disconnect OR match end for "global stuff"
-void PlayerStats_Event(entity e, string event_id, float value);
+float PlayerStats_Event(entity e, string event_id, float value);
// add a team score
-void PlayerStats_TeamScore(float t, string event_id, float value);
+float PlayerStats_TeamScore(float t, string event_id, float value);
// call at game over
void PlayerStats_Shutdown(); // send stats to the server
-// URI GET callback
-void PlayerStats_Sent_URI_Get_Callback(float id, float status, string data);
-
// call this whenever a player leaves
void PlayerStats_AddGlobalInfo(entity p);