-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
- #include "../dpdefs/progsdefs.qh"
- #include "../dpdefs/dpextensions.qh"
- #include "sys-post.qh"
- #include "../warpzonelib/util_server.qh"
- #include "../common/constants.qh"
- #include "../common/util.qh"
- #include "autocvars.qh"
- #include "defs.qh"
- #include "../common/notifications.qh"
- #include "../common/deathtypes.qh"
- #include "mutators/mutators_include.qh"
- #include "../common/mapinfo.qh"
- #include "command/sv_cmd.qh"
- #include "portals.qh"
- #include "scores.qh"
- #include "spawnpoints.qh"
- #include "race.qh"
-#endif
+#include "race.qh"
+#include "_all.qh"
+
+#include "cl_client.qh"
+#include "portals.qh"
+#include "scores.qh"
+#include "spawnpoints.qh"
+#include "bot/waypoints.qh"
+#include "bot/navigation.qh"
+#include "command/getreplies.qh"
+#include "../common/deathtypes.qh"
+#include "../common/notifications.qh"
+#include "../common/mapinfo.qh"
+#include "../warpzonelib/util_server.qh"
+
+void W_Porto_Fail(float failhard);
float race_readTime(string map, float pos)
{
.float race_penalty_accumulator;
.string race_penalty_reason;
.float race_checkpoint; // player: next checkpoint that has to be reached
-.float race_laptime;
.entity race_lastpenalty;
.entity sprite;
WriteInt24_t(msg, race_readTime(GetMapname(), 1));
}
+
+void race_send_speedaward(float msg)
+{
+ // send the best speed of the round
+ WriteByte(msg, SVC_TEMPENTITY);
+ WriteByte(msg, TE_CSQC_RACE);
+ WriteByte(msg, RACE_NET_SPEED_AWARD);
+ WriteInt24_t(msg, floor(speedaward_speed+0.5));
+ WriteString(msg, speedaward_holder);
+}
+
+void race_send_speedaward_alltimebest(float msg)
+{
+ // send the best speed
+ WriteByte(msg, SVC_TEMPENTITY);
+ WriteByte(msg, TE_CSQC_RACE);
+ WriteByte(msg, RACE_NET_SPEED_AWARD_BEST);
+ WriteInt24_t(msg, floor(speedaward_alltimebest+0.5));
+ WriteString(msg, speedaward_alltimebest_holder);
+}
+
void race_SendRankings(float pos, float prevpos, float del, float msg)
{
WriteByte(msg, SVC_TEMPENTITY);
{
float n, si, ni;
vector norm, vec;
- print("Surfaces of ", etos(e), ":\n");
+ LOG_INFO("Surfaces of ", etos(e), ":\n");
- print("TEST = ", ftos(getsurfacenearpoint(e, '0 0 0')), "\n");
+ LOG_INFO("TEST = ", ftos(getsurfacenearpoint(e, '0 0 0')), "\n");
for(si = 0; ; ++si)
{
n = getsurfacenumpoints(e, si);
if(n <= 0)
break;
- print(" Surface ", ftos(si), ":\n");
+ LOG_INFO(" Surface ", ftos(si), ":\n");
norm = getsurfacenormal(e, si);
- print(" Normal = ", vtos(norm), "\n");
+ LOG_INFO(" Normal = ", vtos(norm), "\n");
for(ni = 0; ni < n; ++ni)
{
vec = getsurfacepoint(e, si, ni);
- print(" Point ", ftos(ni), " = ", vtos(vec), " (", ftos(norm * vec), ")\n");
+ LOG_INFO(" Point ", ftos(ni), " = ", vtos(vec), " (", ftos(norm * vec), ")\n");
}
}
}
if(defrag_ents)
{
for(cp = world; (cp = find(cp, classname, "target_startTimer"));)
- WaypointSprite_UpdateSprites(cp.sprite, "race-start", "", "");
+ WaypointSprite_UpdateSprites(cp.sprite, WP_RaceStart, WP_Null, WP_Null);
for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
- WaypointSprite_UpdateSprites(cp.sprite, "race-finish", "", "");
+ WaypointSprite_UpdateSprites(cp.sprite, WP_RaceFinish, WP_Null, WP_Null);
for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
{
if(cp.sprite)
{
if(cp.race_checkpoint == 0)
- WaypointSprite_UpdateSprites(cp.sprite, "race-start", "", "");
+ WaypointSprite_UpdateSprites(cp.sprite, WP_RaceStart, WP_Null, WP_Null);
else if(cp.race_checkpoint == race_timed_checkpoint)
- WaypointSprite_UpdateSprites(cp.sprite, "race-finish", "", "");
+ WaypointSprite_UpdateSprites(cp.sprite, WP_RaceFinish, WP_Null, WP_Null);
}
}
}
if(!self.race_penalty)
{
if(self.race_checkpoint)
- WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite, RADARICON_NONE, '1 0.5 0');
+ WaypointSprite_SpawnFixed(WP_RaceCheckpoint, o, self, sprite, RADARICON_NONE);
else
- WaypointSprite_SpawnFixed("race-start-finish", o, self, sprite, RADARICON_NONE, '1 0.5 0');
+ WaypointSprite_SpawnFixed(WP_RaceStartFinish, o, self, sprite, RADARICON_NONE);
}
self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
race_timed_checkpoint = 1;
if(self.race_checkpoint == 0)
- WaypointSprite_SpawnFixed("race-start", o, self, sprite, RADARICON_NONE, '1 0.5 0');
+ WaypointSprite_SpawnFixed(WP_RaceStart, o, self, sprite, RADARICON_NONE);
else
- WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite, RADARICON_NONE, '1 0.5 0');
+ WaypointSprite_SpawnFixed(WP_RaceCheckpoint, o, self, sprite, RADARICON_NONE);
self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;