#include "round_handler.qh"
+#include <server/defs.qh>
+#include <server/miscfunctions.qh>
#include "campaign.qh"
#include "command/vote.qh"
#include "../common/util.qh"
this.nextthink = max(time, game_starttime);
}
-void round_handler_Spawn(float() canRoundStart_func, float() canRoundEnd_func, void() roundStart_func)
+void round_handler_Spawn(bool() canRoundStart_func, bool() canRoundEnd_func, void() roundStart_func)
{
if (round_handler)
{