/**
* Sets the following results for the current scores entities.
*/
-void WinningConditionHelper();
+void WinningConditionHelper(entity this);
float WinningConditionHelper_topscore; ///< highest score
float WinningConditionHelper_secondscore; ///< second highest score
float WinningConditionHelper_winnerteam; ///< the color of the winning team, or -1 if none