#include "scores_rules.qh"
+#include <server/defs.qh>
+#include <server/miscfunctions.qh>
#include "client.qh"
#include "scores.qh"
if(score_enabled)
ScoreInfo_SetLabel_PlayerScore(SP_SCORE, "score", sprio);
- ScoreInfo_SetLabel_PlayerScore(SP_DMG, "damage", 0);
- ScoreInfo_SetLabel_PlayerScore(SP_DMGTAKEN, "damagetaken", SFL_LOWER_IS_BETTER);
+ ScoreInfo_SetLabel_PlayerScore(SP_DMG, "dmg", 0);
+ ScoreInfo_SetLabel_PlayerScore(SP_DMGTAKEN, "dmgtaken", SFL_LOWER_IS_BETTER);
ScoreInfo_SetLabel_PlayerScore(SP_ELO, "elo", 0);
}
void ScoreRules_basics_end()