ScoreRules_basics_end();
}
-// g_ctf
-#define ST_CTF_CAPS 1
-#define SP_CTF_CAPS 4
-#define SP_CTF_PICKUPS 5
-#define SP_CTF_DROPS 6
-#define SP_CTF_FCKILLS 7
-#define SP_CTF_RETURNS 8
-void ScoreRules_ctf()
-{
- CheckAllowedTeams(world);
- ScoreRules_basics(2 + (c3>=0), SFL_SORT_PRIO_PRIMARY, 0, TRUE); // NOTE this assumes that the rogue team is team 3
- ScoreInfo_SetLabel_TeamScore (ST_CTF_CAPS, "caps", SFL_SORT_PRIO_PRIMARY);
- ScoreInfo_SetLabel_PlayerScore(SP_CTF_CAPS, "caps", SFL_SORT_PRIO_SECONDARY);
- ScoreInfo_SetLabel_PlayerScore(SP_CTF_PICKUPS, "pickups", 0);
- ScoreInfo_SetLabel_PlayerScore(SP_CTF_FCKILLS, "fckills", 0);
- ScoreInfo_SetLabel_PlayerScore(SP_CTF_RETURNS, "returns", 0);
- ScoreInfo_SetLabel_PlayerScore(SP_CTF_DROPS, "drops", SFL_LOWER_IS_BETTER);
- ScoreRules_basics_end();
-}
-
// g_domination
#define ST_DOM_TICKS 1
#define SP_DOM_TICKS 4
// Race stuff
#define ST_RACE_LAPS 1
#define SP_RACE_LAPS 4
-#define SP_RACE_FASTEST 5
#define SP_RACE_TIME 5
-//#define SP_RACE_RANK 6
+#define SP_RACE_FASTEST 6
void ScoreRules_race()
{
ScoreRules_basics(race_teams, 0, 0, FALSE);
ScoreInfo_SetLabel_TeamScore( ST_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY);
ScoreInfo_SetLabel_PlayerScore(SP_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY);
ScoreInfo_SetLabel_PlayerScore(SP_RACE_TIME, "time", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME);
- //ScoreInfo_SetLabel_PlayerScore(SP_RACE_RANK, "rank", SFL_LOWER_IS_BETTER | SFL_RANK | SFL_ALLOW_HIDE);
+ ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest", SFL_LOWER_IS_BETTER | SFL_TIME);
}
else if(g_race_qualifying)
{
}
else
{
- //ScoreInfo_SetLabel_TeamScore( ST_RACE_LAPS, "laps", 0);
ScoreInfo_SetLabel_PlayerScore(SP_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY);
ScoreInfo_SetLabel_PlayerScore(SP_RACE_TIME, "time", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME);
+ ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest", SFL_LOWER_IS_BETTER | SFL_TIME);
}
ScoreRules_basics_end();
}
ScoreRules_basics_end();
}
-// Keep Away stuff
-#define SP_KEEPAWAY_PICKUPS 4
-#define SP_KEEPAWAY_CARRIERKILLS 5
-#define SP_KEEPAWAY_BCTIME 6
-void ScoreRules_keepaway()
-{
- ScoreRules_basics(0, SFL_SORT_PRIO_PRIMARY, 0, TRUE); // SFL_SORT_PRIO_PRIMARY
- ScoreInfo_SetLabel_PlayerScore(SP_KEEPAWAY_PICKUPS, "pickups", 0);
- ScoreInfo_SetLabel_PlayerScore(SP_KEEPAWAY_CARRIERKILLS, "bckills", 0);
- ScoreInfo_SetLabel_PlayerScore(SP_KEEPAWAY_BCTIME, "bctime", SFL_SORT_PRIO_SECONDARY);
- ScoreRules_basics_end();
-}
-
// FreezeTag stuff
#define SP_FREEZETAG_REVIVALS 4
void ScoreRules_freezetag()