-float SpawnPoint_Send(entity to, float sf)
+#if defined(CSQC)
+#elif defined(MENUQC)
+#elif defined(SVQC)
+ #include "../dpdefs/progsdefs.qh"
+ #include "../dpdefs/dpextensions.qh"
+ #include "../warpzonelib/util_server.qh"
+ #include "../common/constants.qh"
+ #include "../common/teams.qh"
+ #include "../common/util.qh"
+ #include "autocvars.qh"
+ #include "constants.qh"
+ #include "defs.qh"
+ #include "mutators/mutators_include.qh"
+ #include "spawnpoints.qh"
+ #include "race.qh"
+#endif
+
+float SpawnPoint_Send(entity to, int sf)
{
WriteByte(MSG_ENTITY, ENT_CLIENT_SPAWNPOINT);
return true;
}
-float SpawnEvent_Send(entity to, float sf)
+float SpawnEvent_Send(entity to, int sf)
{
float send;