if (self.watersound_finished < time)
{
self.watersound_finished = time + 0.5;
- asound (self, CH_PLAYER, "player/lava.wav", VOL_BASE, ATTN_NORM);
+ sound (self, CH_PLAYER, "player/lava.wav", VOL_BASE, ATTN_NORM);
}
Damage (self, world, world, 6 * self.waterlevel, DEATH_LAVA, self.origin, '0 0 0');
}
if (self.watersound_finished < time)
{
self.watersound_finished = time + 0.5;
- asound (self, CH_PLAYER, "player/slime.wav", VOL_BASE, ATTN_NORM);
+ sound (self, CH_PLAYER, "player/slime.wav", VOL_BASE, ATTN_NORM);
}
Damage (self, world, world, 2 * self.waterlevel, DEATH_SLIME, self.origin, '0 0 0');
}