float autocvar_cl_ghost_items;
vector autocvar_cl_ghost_items_color;
-float autocvar_cl_simple_items;
float autocvar_cl_fullbright_items;
vector autocvar_cl_staywep_color;
float autocvar_cl_staywep_alpha;
+float autocvar_cl_simple_items;
+float cl_simple_items;
.float spawntime;
.float gravity;
self.mdl = "";
string _fn = ReadString();
- if(autocvar_cl_simple_items && (self.ItemStatus & ITS_ALLOWSI))
+ if(cl_simple_items && (self.ItemStatus & ITS_ALLOWSI))
{
string _fn2 = substring(_fn, 0 , strlen(_fn) -4);