self.drawmask = MASK_NORMAL;
}
-void ItemRead(float _IsNew)
-{SELFPARAM();
+NET_HANDLE(ENT_CLIENT_ITEM, bool isnew)
+{
int sf = ReadByte();
if(sf & ISF_LOCATION)
if(self.ItemStatus & ITS_ANIMATE2)
self.move_avelocity = '0 -90 0';
}
+ return true;
}
#endif