]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/t_items.qh
#includes: cleanup
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / t_items.qh
index dd79b1788f2b14fbf451b5b4ee01f16d1f2ea3c6..81554c4c2ff4f7f326806c3e2afad91411de6efa 100644 (file)
@@ -1,47 +1,6 @@
 #ifndef T_ITEMS_H
 #define T_ITEMS_H
 
-// constants
-const int IT_UNLIMITED_WEAPON_AMMO             =       1; // when this bit is set, using a weapon does not reduce ammo. Checkpoints can give this powerup.
-const int IT_UNLIMITED_SUPERWEAPONS            =       2; // when this bit is set, superweapons don't expire. Checkpoints can give this powerup.
-const int IT_CTF_SHIELDED                      =       4; // set for the flag shield
-const int IT_USING_JETPACK                     =       8; // confirmation that button is pressed
-const int IT_JETPACK                           =      16; // actual item
-const int IT_FUEL_REGEN                        =      32; // fuel regeneration trigger
-// where is 64... ?
-const int IT_FUEL                                      =     128;
-// -Wdouble-declaration
-#define IT_SHELLS                                        256
-// -Wdouble-declaration
-#define IT_NAILS                                         512
-// -Wdouble-declaration
-#define IT_ROCKETS                                      1024
-// -Wdouble-declaration
-#define IT_CELLS                                        2048
-const int IT_SUPERWEAPON                               =    4096;
-const int IT_STRENGTH                                  =    8192;
-const int IT_INVINCIBLE                                =   16384;
-const int IT_HEALTH                                    =   32768;
-const int IT_PLASMA                                    =   65536;
-
-// shared value space (union):
-       // for items:
-       // -Wdouble-declaration
-       #define IT_KEY1                                                 131072
-       // -Wdouble-declaration
-       #define IT_KEY2                                                 262144
-// end
-
-const int IT_5HP                               =  524288;
-const int IT_25HP                              = 1048576;
-const int IT_ARMOR_SHARD                       = 2097152;
-const int IT_ARMOR                             = 4194304;
-
-// item masks
-const int IT_AMMO                              =    3968; // IT_FUEL | IT_SHELLS | IT_NAILS | IT_ROCKETS | IT_CELLS | IT_PLASMA;
-const int IT_PICKUPMASK                        =      51; // IT_FUEL_REGEN | IT_JETPACK | IT_UNLIMITED_AMMO; // strength and invincible are handled separately
-const int IT_UNLIMITED_AMMO                    =       3; // IT_UNLIMITED_SUPERWEAPONS | IT_UNLIMITED_WEAPON_AMMO;
-
 const int AMMO_COUNT = 4; // amount of ammo types to show in the inventory panel
 
 // item networking