InitializeEntity(self, target_give_init, INITPRIO_FINDTARGET);
}
-//spawnfunc(item_flight) /* handled by buffs mutator or jetpack */
+//spawnfunc(item_flight) /* handled by jetpack */
//spawnfunc(item_haste) /* handled by buffs mutator */
//spawnfunc(item_health) /* handled in t_quake.qc */
//spawnfunc(item_health_large) /* handled in t_items.qc */