]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/teamplay.qc
eliminate the g_ctf_win_mode global; campaign uses default win mode now
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / teamplay.qc
index fffae0b85eae5c4d8500dc830c81c191ebe089d5..d0751f3b5879d5f8296aff0ed753e6b61513a2b0 100644 (file)
@@ -239,12 +239,8 @@ void InitGameplayMode()
                game = GAME_CTF;
                gamemode_name = "Capture the Flag";
                ActivateTeamplay();
-               if(autocvar_g_campaign)
-                       g_ctf_win_mode = 2;
-               else
-                       g_ctf_win_mode = autocvar_g_ctf_win_mode;
                g_ctf_ignore_frags = autocvar_g_ctf_ignore_frags;
-               if(g_ctf_win_mode == 2)
+               if(autocvar_g_ctf_win_mode == 2)
                {
                        fraglimit_override = autocvar_g_ctf_capture_limit;
                        leadlimit_override = autocvar_g_ctf_capture_leadlimit;