-#ifndef TEAMPLAY_H
-#define TEAMPLAY_H
+#pragma once
string cache_mutatormsg;
string cache_lastmutatormsg;
string GetClientVersionMessage();
-string getwelcomemessage(void);
+string getwelcomemessage();
void SetPlayerColors(entity pl, float _color);
void SV_ChangeTeam(float _color);
void ShufflePlayerOutOfTeam (float source_team);
-#endif