missile.cnt = time + 30;
missile.ticrate = max(autocvar_sys_ticrate, 0.05);
missile.missile_flags = MIF_SPLASH | MIF_PROXY | MIF_GUIDED_AI;
-
+
if (self.tur_head.frame == 0)
self.tur_head.frame = self.tur_head.frame + 1;
void turret_hk_dinit()
{
- if (self.netname == "")
+ if (self.netname == "")
self.netname = "Hunter-killer turret";
self.turrcaps_flags = TFL_TURRCAPS_RADIUSDMG | TFL_TURRCAPS_MEDPROJ | TFL_TURRCAPS_PLAYERKILL | TFL_TURRCAPS_RECIVETARGETS;