]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/vehicles/racer.qc
Merge remote-tracking branch 'origin/morphed/casing'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / vehicles / racer.qc
index a2ea179860b55114f3b8b76a1376e28298dd5579..e3c74c5e190c864a1d0832834729d2fc4b534979 100644 (file)
@@ -1,6 +1,5 @@
 #define RACER_MIN '-120 -120 -40'
 #define RACER_MAX '120 120 40'
-#define RACER_ENGINE "sound/vehicles/racer.wav"
 
 #ifdef SVQC
 void racer_exit(float eject);
@@ -323,7 +322,7 @@ float racer_frame()
         {        
             self.sounds = 1;
             self.sound_nexttime = time + 10.922667; //soundlength("vehicles/racer_move.wav");
-            sound (self, CHAN_TRIGGER, "vehicles/racer_move.wav", VOL_VEHICLEENGINE, ATTN_NORM);
+            sound (self, CH_TRIGGER_SINGLE, "vehicles/racer_move.wav", VOL_VEHICLEENGINE, ATTN_NORM);
         }
     }
     else
@@ -332,7 +331,7 @@ float racer_frame()
         {        
             self.sounds = 0;
             self.sound_nexttime = time + 11.888604; //soundlength("vehicles/racer_idle.wav");
-            sound (self, CHAN_TRIGGER, "vehicles/racer_idle.wav", VOL_VEHICLEENGINE, ATTN_NORM);
+            sound (self, CH_TRIGGER_SINGLE, "vehicles/racer_idle.wav", VOL_VEHICLEENGINE, ATTN_NORM);
         }        
     }
     
@@ -359,13 +358,13 @@ float racer_frame()
         {        
             //self.sounds = 2;
             self.strength_finished = time + 10.922667; //soundlength("vehicles/racer_boost.wav");
-            sound (self, CHAN_PAIN, "vehicles/racer_boost.wav", VOL_VEHICLEENGINE, ATTN_NORM);            
+            sound (self.tur_head, CH_TRIGGER_SINGLE, "vehicles/racer_boost.wav", VOL_VEHICLEENGINE, ATTN_NORM);            
         }        
     }
     else
     {
         self.strength_finished = 0;
-        sound (self, CHAN_PAIN, "misc/null.wav", VOL_VEHICLEENGINE, ATTN_NORM);
+        sound (self.tur_head, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_VEHICLEENGINE, ATTN_NORM);
     }
         
 
@@ -506,7 +505,7 @@ void racer_exit(float eject)
     self.think      = racer_think;
     self.nextthink  = time;
     self.movetype   = MOVETYPE_TOSS;
-    sound (self, CHAN_PAIN, "misc/null.wav", VOL_VEHICLEENGINE, ATTN_NORM);
+    sound (self.tur_head, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_VEHICLEENGINE, ATTN_NORM);
     
     if not (self.owner)
         return;
@@ -547,9 +546,6 @@ void racer_spawn()
 
 void racer_blowup()
 {
-    sound (self, CHAN_PROJECTILE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
-    pointparticles(particleeffectnum("explosion_big"), self.origin, '0 0 0', 1);
-
     self.deadflag    = DEAD_DEAD;
     self.vehicle_exit(VHEF_NORMAL);
 
@@ -559,7 +555,6 @@ void racer_blowup()
                                        autocvar_g_vehicle_racer_blowup_forceintensity,
                                        DEATH_WAKIBLOWUP, world);
 
-    self.alpha = -1;
     self.nextthink  = time + autocvar_g_vehicle_racer_respawntime;
     self.think      = racer_spawn;
     self.movetype   = MOVETYPE_NONE;
@@ -576,7 +571,6 @@ void racer_blowup()
 
 void racer_deadtouch()
 {
-    dprint("Boink!\n");
     self.avelocity_x *= 0.7;
     self.cnt -= 1;
     if(self.cnt <= 0)
@@ -587,7 +581,6 @@ void racer_die()
 {
     self.health       = 0;
     self.event_damage = SUB_Null;
-    self.iscreature   = FALSE;
     self.solid        = SOLID_CORPSE;
     self.takedamage   = DAMAGE_NO;
     self.deadflag     = DEAD_DYING;
@@ -616,7 +609,7 @@ void racer_dinit()
     if not (vehicle_initialize(
              "Wakizashi",
              "models/vehicles/wakizashi.dpm",
-             "",
+             "null", // we need this so tur_head is networked and usable for sounds
              "models/vehicles/wakizashi_cockpit.dpm",
              "", "", "tag_viewport",
              HUD_WAKIZASHI,
@@ -650,10 +643,8 @@ void spawnfunc_vehicle_racer()
     self.vehicle_flags |= VHF_DMGSHAKE;
     self.vehicle_flags |= VHF_DMGROLL;
 
-    precache_sound ("weapons/laserimpact.wav");
     precache_sound ("weapons/lasergun_fire.wav");
     precache_sound ("weapons/rocket_fire.wav");
-    precache_sound ("weapons/rocket_impact.wav");
     
     precache_sound ("vehicles/racer_idle.wav");
     precache_sound ("vehicles/racer_move.wav");
@@ -678,6 +669,10 @@ void spawnfunc_vehicle_racer()
         self.vehicle_flags |= VHF_HEALTHREGEN;
 
     self.think = racer_dinit;
-    self.nextthink = time + (autocvar_g_vehicles_delayspawn ? autocvar_g_vehicle_racer_respawntime + (random() * autocvar_g_vehicles_delayspawn_jitter) : 0.5);
+    
+    if(g_assault)
+        self.nextthink = time + 0.5;
+    else
+        self.nextthink = time + (autocvar_g_vehicles_delayspawn ? autocvar_g_vehicle_racer_respawntime + (random() * autocvar_g_vehicles_delayspawn_jitter) : 0.5);
 }
 #endif // SVQC