if(self.sound_nexttime < time)
{
- self.sound_nexttime = time + soundlength("vehicles/raptor_fly.wav");
+ self.sound_nexttime = time + 7.955812; //soundlength("vehicles/raptor_fly.wav");
sound (self, CHAN_VOICE, "vehicles/raptor_fly.wav", VOL_BASE, ATTN_NORM);
}
if(fabs(ftmp - self.wait) > 0.2 || self.sound_nexttime < time)
{
- self.sound_nexttime = time + soundlength("vehicles/raptor_fly.wav");
+ self.sound_nexttime = time + 7.955812; //soundlength("vehicles/raptor_fly.wav");
sound (self, CHAN_VOICE, "vehicles/raptor_fly.wav", 1 - ftmp, ATTN_NORM );
sound (self, CHAN_PLAYER, "vehicles/raptor_speed.wav", ftmp, ATTN_NORM);
self.wait = ftmp;