if not (self.owner.BUTTON_ATCK2)
return;
- crosshair_trace(self.owner);
+ vh_crosshair_trace(self.owner);
v = gettaginfo(self.tur_head,gettagindex(self.tur_head,"tag_fire"));
rocket = vehicles_projectile("spiderbot_rocket_launch", "weapons/rocket_fire.wav",
entity player, spider;
float ftmp;
+ if(intermission_running)
+ return 1;
+
player = self;
spider = self.vehicle;
self = spider;
crosshair_trace(player);
//UpdateAuxiliaryXhair(player, trace_endpos, ('1 0 0' * player.vehicle_reload2) + ('0 1 0' * (1 - player.vehicle_reload2)), 2);
- player.v_angle_x *= -1;
- ad = player.v_angle - (spider.tur_head.angles + spider.angles);
- player.v_angle_x *= -1;
+ //player.v_angle_x *= -1;
+ //gettaginfo(spider.tur_head, 0);
+ //ad = player.v_angle - vectoangles2(v_forward, v_up);
+ //ad = player.v_angle - (spider.tur_head.angles + spider.angles);
+ //player.v_angle_x *= -1;
+ ad = AnglesTransform_ToAngles(AnglesTransform_LeftDivide(AnglesTransform_FromAngles(spider.angles), AnglesTransform_FromVAngles(player.v_angle))) - spider.tur_head.angles;
+
if(ad_x > 180) ad_x -= 360;
if(ad_x < -180) ad_x += 360;
if(ad_y > 180) ad_y -= 360;
if(ad_y < -180) ad_y += 360;
-
+
// Rotate head
ftmp = autocvar_g_vehicle_spiderbot_head_turnspeed * sys_frametime;
ad_y = bound(-ftmp, ad_y, ftmp);
{
if(spider.frame == 4 && self.tur_head.wait != 0)
{
- sound (self, CHAN_TRIGGER, "vehicles/spiderbot_land.wav", VOL_VEHICLEENGINE, ATTN_NORM);
+ sound (self, CH_TRIGGER_SINGLE, "vehicles/spiderbot_land.wav", VOL_VEHICLEENGINE, ATTN_NORM);
spider.frame = 5;
}
if(player.BUTTON_JUMP && self.tur_head.wait < time)
{
- sound (self, CHAN_TRIGGER, "vehicles/spiderbot_jump.wav", VOL_VEHICLEENGINE, ATTN_NORM);
+ sound (self, CH_TRIGGER_SINGLE, "vehicles/spiderbot_jump.wav", VOL_VEHICLEENGINE, ATTN_NORM);
//dprint("spiderbot_jump:", ftos(soundlength("vehicles/spiderbot_jump.wav")), "\n");
self.delay = 0;
self.delay = 3;
self.sound_nexttime = time + 6.486500; //soundlength("vehicles/spiderbot_idle.wav");
//dprint("spiderbot_idle:", ftos(soundlength("vehicles/spiderbot_idle.wav")), "\n");
- sound (self, CHAN_TRIGGER, "vehicles/spiderbot_idle.wav", VOL_VEHICLEENGINE, ATTN_NORM);
+ sound (self, CH_TRIGGER_SINGLE, "vehicles/spiderbot_idle.wav", VOL_VEHICLEENGINE, ATTN_NORM);
}
movelib_beak_simple(autocvar_g_vehicle_spiderbot_speed_stop);
spider.frame = 5;
{
self.delay = 1;
self.sound_nexttime = time + 6.486500; //soundlength("vehicles/spiderbot_walk.wav");
- sound (self, CHAN_TRIGGER, "vehicles/spiderbot_walk.wav", VOL_VEHICLEENGINE, ATTN_NORM);
+ sound (self, CH_TRIGGER_SINGLE, "vehicles/spiderbot_walk.wav", VOL_VEHICLEENGINE, ATTN_NORM);
//dprint("spiderbot_walk:", ftos(soundlength("vehicles/spiderbot_walk.wav")), "\n");
}
}
{
self.delay = 2;
self.sound_nexttime = time + 6.486500; //soundlength("vehicles/spiderbot_strafe.wav");
- sound (self, CHAN_TRIGGER, "vehicles/spiderbot_strafe.wav", VOL_VEHICLEENGINE, ATTN_NORM);
+ sound (self, CH_TRIGGER_SINGLE, "vehicles/spiderbot_strafe.wav", VOL_VEHICLEENGINE, ATTN_NORM);
//dprint("spiderbot_strafe:", ftos(soundlength("vehicles/spiderbot_strafe.wav")), "\n");
}
}
fireBullet (v, v_forward, autocvar_g_vehicle_spiderbot_minigun_spread, autocvar_g_vehicle_spiderbot_minigun_damage,
autocvar_g_vehicle_spiderbot_minigun_spread, DEATH_SBMINIGUN, 0);
- sound (gun, CHAN_WEAPON, "weapons/uzi_fire.wav", VOL_BASE, ATTN_NORM);
+ sound (gun, CH_WEAPON_A, "weapons/uzi_fire.wav", VOL_BASE, ATTN_NORM);
trailparticles(self, particleeffectnum("spiderbot_minigun_trail"), v, trace_endpos);
pointparticles(particleeffectnum("spiderbot_minigun_muzzleflash"), v, v_forward * 2500, 1);
spider.vehicle_ammo1 -= autocvar_g_vehicle_spiderbot_minigun_ammo_cost;
spider.tur_head.attack_finished_single = time + autocvar_g_vehicle_spiderbot_minigun_refire;
player.vehicle_ammo1 = (spider.vehicle_ammo1 / autocvar_g_vehicle_spiderbot_minigun_ammo_max) * 100;
+ spider.gun1.angles_z += 45;
+ spider.gun2.angles_z -= 45;
+ if(spider.gun1.angles_z >= 360)
+ {
+ spider.gun1.angles_z = 0;
+ spider.gun2.angles_z = 0;
+ }
}
}
else
vehicles_regen(cnt, vehicle_ammo1, autocvar_g_vehicle_spiderbot_minigun_ammo_max,
autocvar_g_vehicle_spiderbot_minigun_ammo_regen_pause,
autocvar_g_vehicle_spiderbot_minigun_ammo_regen, frametime);
+
spiderbot_rocket_do();
{
if(self.alpha > 0.1)
{
- sound (self, CHAN_PROJECTILE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
+ sound (self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
pointparticles(particleeffectnum("explosion_big"), self.origin + '0 0 100', '0 0 0', 1);
}
remove(self);
{
if(random() < 0.1)
{
- sound (self, CHAN_PROJECTILE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
+ sound (self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
pointparticles(particleeffectnum("explosion_small"), randomvec() * 80 + (self.origin + '0 0 100'), '0 0 0', 1);
}
self.nextthink = time + 0.1;
void spiderbot_die()
{
- sound (self, CHAN_TRIGGER, "vehicles/spiderbot_die.wav", VOL_BASE, ATTN_NORM);
- pointparticles(particleeffectnum("explosion_medium"), self.origin + '0 0 100', '0 0 0', 1);
-
self.health = 0;
self.event_damage = SUB_Null;
self.takedamage = DAMAGE_NO;
precache_model ( "models/vehicles/spiderbot_cockpit.dpm");
precache_model ( "models/uziflash.md3");
- precache_sound ( "weapons/rocket_impact.wav" );
precache_sound ( "weapons/uzi_fire.wav" );
precache_sound ( "weapons/rocket_impact.wav");
if(autocvar_g_vehicle_spiderbot_health_regen)
self.vehicle_flags |= VHF_HEALTHREGEN;
- self.think = vewhicle_spiderbot_dinit;
- self.nextthink = time + (autocvar_g_vehicles_delayspawn ? autocvar_g_vehicle_spiderbot_respawntime + (random() * autocvar_g_vehicles_delayspawn_jitter) : 0.5);
+ self.think = vewhicle_spiderbot_dinit;
+
+ if(g_assault)
+ self.nextthink = time + 0.5;
+ else
+ self.nextthink = time + (autocvar_g_vehicles_delayspawn ? autocvar_g_vehicle_spiderbot_respawntime + (random() * autocvar_g_vehicles_delayspawn_jitter) : 0.5);
}
#endif // SVQC