self.owner.vehicle_ammo2 = self.vehicle_ammo2;
self.owner.vehicle_reload1 = self.vehicle_reload1;
self.owner.vehicle_reload2 = self.vehicle_reload2;
+ self.owner.vehicle_energy = self.vehicle_energy;
// Cant do this, hides attached objects too.
//self.exteriormodeltoclient = self.owner;