]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/vehicles/vehicles.qc
Support g_vehicles_delayspawn (makes vehciles spawn after their set respawntime at...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / vehicles / vehicles.qc
index ffac64b9c2b5d8ceaa5323a7787ece270eb92f8a..5c7f4e59309d94fd220be39dc003f7aefbde7c52 100644 (file)
@@ -1,6 +1,7 @@
 float autocvar_g_vehicles_crush_dmg;
 float autocvar_g_vehicles_crush_force;
 float autocvar_g_vehicles_delayspawn;
+float autocvar_g_vehicles_delayspawn_jitter;
 
 void vehicles_damage(entity inflictor, entity attacker, float damage, float deathtype, vector hitloc, vector force);
 void vehicles_return();
@@ -836,13 +837,8 @@ float vehicle_initialize(string  net_name,
     self.PlayerPhysplug      = physproc;
     self.event_damage        = vehicles_damage;
     self.touch               = vehicles_touch;
-    self.think               = vehicles_spawn;
-    
-    if(autocvar_g_vehicles_delayspawn)
-        self.nextthink           = time + _respawntime;
-    else
-        self.nextthink           = time;
-        
+    self.think               = vehicles_spawn;    
+    self.nextthink           = time;        
     self.vehicle_respawntime = _respawntime;
     self.vehicle_spawn       = spawnproc;