void UpdateAuxiliaryXhair(entity own, vector loc, vector clr, float axh_id)
{
- if not(IS_REAL_CLIENT(own))
+ if (!IS_REAL_CLIENT(own))
return;
entity axh;
**/
void CSQCVehicleSetup(entity own, float vehicle_id)
{
- if not(IS_REAL_CLIENT(own))
+ if (!IS_REAL_CLIENT(own))
return;
msg_entity = own;
return;
}
- if not(IS_PLAYER(other))
+ if (!IS_PLAYER(other))
return;
if(other.deadflag != DEAD_NO)
float() _framefunc,
void(float) _exitfunc)
{
- if not (_owner.vehicle_flags & VHF_MULTISLOT)
+ if (!(_owner.vehicle_flags & VHF_MULTISLOT))
_owner.vehicle_flags |= VHF_MULTISLOT;
_slot.PlayerPhysplug = _framefunc;
}
setsize(self, min_s, max_s);
- if not (nodrop)
+ if (!nodrop)
{
setorigin(self, self.origin);
tracebox(self.origin + '0 0 100', min_s, max_s, self.origin - '0 0 10000', MOVE_WORLDONLY, self);