return self.ammo_rockets >= cvar("g_balance_hagar_primary_ammo");
else if (req == WR_CHECKAMMO2)
return self.ammo_rockets >= cvar("g_balance_hagar_secondary_ammo");
- else if (req == WR_SUICIDEMESSAGE)
- w_deathtypestring = "played with tiny rockets";
- else if (req == WR_KILLMESSAGE)
- {
- if(w_deathtype & HITTYPE_BOUNCE) // must be secondary; unchecked: SPLASH
- w_deathtypestring = "hoped #'s missiles wouldn't bounce";
- else // unchecked: SPLASH, SECONDARY
- w_deathtypestring = "was pummeled by";
- }
return TRUE;
};
#endif
precache_sound("weapons/hagexp2.wav");
precache_sound("weapons/hagexp3.wav");
}
+ else if (req == WR_SUICIDEMESSAGE)
+ w_deathtypestring = "%s played with tiny rockets";
+ else if (req == WR_KILLMESSAGE)
+ {
+ if(w_deathtype & HITTYPE_BOUNCE) // must be secondary; unchecked: SPLASH
+ w_deathtypestring = "%s hoped %s's missiles wouldn't bounce";
+ else // unchecked: SPLASH, SECONDARY
+ w_deathtypestring = "%s was pummeled by %s";
+ }
return TRUE;
}
#endif