#ifdef REGISTER_WEAPON
-REGISTER_WEAPON(SEEKER, w_seeker, IT_ROCKETS, 8, WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_RELOADABLE | WEP_TYPE_SPLASH, BOT_PICKUP_RATING_MID, "seeker", "seeker", _("T.A.G. Seeker"))
+REGISTER_WEAPON(
+/* WEP_##id */ SEEKER,
+/* function */ w_seeker,
+/* ammotype */ IT_ROCKETS,
+/* impulse */ 8,
+/* flags */ WEP_FLAG_MUTATORBLOCKED | WEP_FLAG_RELOADABLE | WEP_TYPE_SPLASH,
+/* rating */ BOT_PICKUP_RATING_MID,
+/* model */ "seeker",
+/* shortname */ "seeker",
+/* fullname */ _("T.A.G. Seeker")
+);
#else
#ifdef SVQC
//.float proxytime; = autoswitch
}
else if (req == WR_CHECKAMMO1)
{
- ammo_amount = self.ammo_rockets >= autocvar_g_balance_seeker_missile_ammo;
- ammo_amount += self.(weapon_load[WEP_SEEKER]) >= autocvar_g_balance_seeker_missile_ammo;
+ if (autocvar_g_balance_seeker_type == 1)
+ {
+ ammo_amount = self.ammo_rockets >= autocvar_g_balance_seeker_missile_ammo;
+ ammo_amount += self.(weapon_load[WEP_SEEKER]) >= autocvar_g_balance_seeker_missile_ammo;
+ }
+ else
+ {
+ ammo_amount = self.ammo_rockets >= autocvar_g_balance_seeker_tag_ammo;
+ ammo_amount += self.(weapon_load[WEP_SEEKER]) >= autocvar_g_balance_seeker_tag_ammo;
+ }
+
return ammo_amount;
}
else if (req == WR_CHECKAMMO2)
{
- ammo_amount = self.ammo_rockets >= autocvar_g_balance_seeker_tag_ammo;
- ammo_amount += self.(weapon_load[WEP_SEEKER]) >= autocvar_g_balance_seeker_tag_ammo;
+ if (autocvar_g_balance_seeker_type == 1)
+ {
+ ammo_amount = self.ammo_rockets >= autocvar_g_balance_seeker_tag_ammo;
+ ammo_amount += self.(weapon_load[WEP_SEEKER]) >= autocvar_g_balance_seeker_tag_ammo;
+ }
+ else
+ {
+ ammo_amount = self.ammo_rockets >= autocvar_g_balance_seeker_flac_ammo;
+ ammo_amount += self.(weapon_load[WEP_SEEKER]) >= autocvar_g_balance_seeker_flac_ammo;
+ }
+
return ammo_amount;
}
else if (req == WR_RELOAD)