]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/w_seeker.qc
Implement a function to spectate previous player and add possibility to spectate...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / w_seeker.qc
index cd9088e03a54a4d9910f94b4bd074f0b43f71657..7dbe4aed10ba4c462fc8cbca281cbc34f128eaba 100644 (file)
@@ -598,20 +598,49 @@ float w_seeker(float req)
        }
        else if (req == WR_CHECKAMMO1)
        {
-               ammo_amount = self.ammo_rockets >= autocvar_g_balance_seeker_missile_ammo;
-               ammo_amount += self.(weapon_load[WEP_SEEKER]) >= autocvar_g_balance_seeker_missile_ammo;
+               if (autocvar_g_balance_seeker_type == 1) 
+               {
+                       ammo_amount = self.ammo_rockets >= autocvar_g_balance_seeker_missile_ammo;
+                       ammo_amount += self.(weapon_load[WEP_SEEKER]) >= autocvar_g_balance_seeker_missile_ammo;
+               }
+               else
+               {
+                       ammo_amount = self.ammo_rockets >= autocvar_g_balance_seeker_tag_ammo;
+                       ammo_amount += self.(weapon_load[WEP_SEEKER]) >= autocvar_g_balance_seeker_tag_ammo;
+               }
+               
                return ammo_amount;
        }
        else if (req == WR_CHECKAMMO2)
        {
-               ammo_amount = self.ammo_rockets >= autocvar_g_balance_seeker_tag_ammo;
-               ammo_amount += self.(weapon_load[WEP_SEEKER]) >= autocvar_g_balance_seeker_tag_ammo;
+               if (autocvar_g_balance_seeker_type == 1) 
+               {
+                       ammo_amount = self.ammo_rockets >= autocvar_g_balance_seeker_tag_ammo;
+                       ammo_amount += self.(weapon_load[WEP_SEEKER]) >= autocvar_g_balance_seeker_tag_ammo;
+               }
+               else
+               {
+                       ammo_amount = self.ammo_rockets >= autocvar_g_balance_seeker_flac_ammo;
+                       ammo_amount += self.(weapon_load[WEP_SEEKER]) >= autocvar_g_balance_seeker_flac_ammo;
+               }
+               
                return ammo_amount;
        }
        else if (req == WR_RELOAD)
        {
                W_Reload(min(autocvar_g_balance_seeker_missile_ammo, autocvar_g_balance_seeker_tag_ammo), autocvar_g_balance_seeker_reload_ammo, autocvar_g_balance_seeker_reload_time, "weapons/reload.wav");
        }
+       else if (req == WR_SUICIDEMESSAGE)
+       {
+               return WEAPON_SEEKER_SUICIDE;
+       }
+       else if (req == WR_KILLMESSAGE)
+       {
+               if(w_deathtype & HITTYPE_SECONDARY)
+                       return WEAPON_SEEKER_MURDER_TAG;
+               else
+                       return WEAPON_SEEKER_MURDER_SPRAY;
+       }
        return TRUE;
 }
 #endif
@@ -667,15 +696,6 @@ float w_seeker(float req)
                precache_sound("weapons/tagexp3.wav");
                precache_sound("weapons/tag_impact.wav");
        }
-       else if (req == WR_SUICIDEMESSAGE)
-               w_deathtypestring = _("%s played with tiny seeker rockets");
-       else if (req == WR_KILLMESSAGE)
-       {
-               if(w_deathtype & HITTYPE_SECONDARY)
-                       w_deathtypestring = _("%s was tagged with a seeker by %s");
-               else
-                       w_deathtypestring = _("%s was pummeled with seeker rockets by %s");
-       }
        return TRUE;
 }
 #endif