]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/waypointsprites.qc
Merge remote-tracking branch 'origin/Mario/lsmaps_count'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / waypointsprites.qc
index 987fb6d33956d4e7d2f504332208dca3c1302a98..736cc564cc4c81bffaae6096cddc11b46c8ac867 100644 (file)
@@ -127,9 +127,9 @@ void WaypointSprite_FadeOutIn(entity e, float t)
 
 void WaypointSprite_Init()
 {
-       waypointsprite_limitedrange = autocvar_g_waypointsprite_limitedrange;
-       waypointsprite_deployed_lifetime = autocvar_g_waypointsprite_deployed_lifetime;
-       waypointsprite_deadlifetime = autocvar_g_waypointsprite_deadlifetime;
+       waypointsprite_limitedrange = autocvar_sv_waypointsprite_limitedrange;
+       waypointsprite_deployed_lifetime = autocvar_sv_waypointsprite_deployed_lifetime;
+       waypointsprite_deadlifetime = autocvar_sv_waypointsprite_deadlifetime;
 }
 void WaypointSprite_InitClient(entity e)
 {
@@ -197,7 +197,7 @@ float WaypointSprite_visible_for_player(entity e)
        {
                if(self.team != e.team)
                        return FALSE;
-               if(e.classname != "player")
+               if (!IS_PLAYER(e))
                        return FALSE;
        }
 
@@ -206,7 +206,7 @@ float WaypointSprite_visible_for_player(entity e)
 
 entity WaypointSprite_getviewentity(entity e)
 {
-       if(e.classname == "spectator")
+       if(IS_SPEC(e))
                e = e.enemy;
        /* TODO idea (check this breaks nothing)
        else if(e.classname == "observer")
@@ -238,14 +238,8 @@ float WaypointSprite_Customize()
        entity e;
        e = WaypointSprite_getviewentity(other);
 
-       // as a GENERAL rule:
-       // if you have the invisibility powerup, sprites ALWAYS are restricted to your team
-       // but only apply this to real players, not to spectators
-       if(g_minstagib && (self.owner.items & IT_STRENGTH) && (e == other))
-       {
-               if(!WaypointSprite_isteammate(self.owner, e))
-                       return FALSE;
-       }
+       if(MUTATOR_CALLHOOK(CustomizeWaypoint))
+               return FALSE;
 
        return self.waypointsprite_visible_for_player(e);
 }
@@ -257,9 +251,9 @@ float WaypointSprite_SendEntity(entity to, float sendflags)
        WriteByte(MSG_ENTITY, ENT_CLIENT_WAYPOINT);
 
        sendflags = sendflags & 0x7F;
-       
+
        if(g_nexball)
-               sendflags &~= 0x80;
+               sendflags &= ~0x80;
        else if(self.max_health || (self.pain_finished && (time < self.pain_finished + 0.25)))
                sendflags |= 0x80;
 
@@ -468,8 +462,8 @@ entity WaypointSprite_AttachCarrier(
        e = WaypointSprite_Spawn(spr, 0, 0, carrier, '0 0 64', world, carrier.team, carrier, waypointsprite_attachedforcarrier, FALSE, icon, rgb);
        if(e)
        {
-               WaypointSprite_UpdateMaxHealth(e, '1 0 0' * healtharmor_maxdamage(start_health, start_armorvalue, autocvar_g_balance_armor_blockpercent) * 2);
-               WaypointSprite_UpdateHealth(e, '1 0 0' * healtharmor_maxdamage(carrier.health, carrier.armorvalue, autocvar_g_balance_armor_blockpercent));
+               WaypointSprite_UpdateMaxHealth(e, '1 0 0' * healtharmor_maxdamage(start_health, start_armorvalue, autocvar_g_balance_armor_blockpercent, DEATH_WEAPON) * 2);
+               WaypointSprite_UpdateHealth(e, '1 0 0' * healtharmor_maxdamage(carrier.health, carrier.armorvalue, autocvar_g_balance_armor_blockpercent, DEATH_WEAPON));
        }
        return e;
 }