]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/weapons/common.qc
Merge branch 'terencehill/respawn_timer_fix' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / weapons / common.qc
index 4a06e16661027b650be469a327af68badd70b93d..954f82564fb9a5e17a8ee49924987c3c45e22a00 100644 (file)
@@ -73,7 +73,7 @@ float W_CheckProjectileDamage(entity inflictor, entity projowner, int deathtype,
        return true; // if none of these return, then allow damage anyway.
 }
 
-void W_PrepareExplosionByDamage(entity this, entity attacker, void() explode)
+void W_PrepareExplosionByDamage(entity this, entity attacker, void(entity this) explode)
 {
        this.takedamage = DAMAGE_NO;
        this.event_damage = func_null;
@@ -89,5 +89,5 @@ void W_PrepareExplosionByDamage(entity this, entity attacker, void() explode)
        // do not explode NOW but in the NEXT FRAME!
        // because recursive calls to RadiusDamage are not allowed
        this.nextthink = time;
-       this.think = explode;
+       setthink(this, explode);
 }