]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/weapons/selection.qc
Merge branch 'master' into Mario/wepent_experimental
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / weapons / selection.qc
index f7a061acad826fafbb010dade6e2c250b6c70cff..d7d8fc9c1fbd6b5a854751aed15452ec00585234 100644 (file)
@@ -3,11 +3,13 @@
 #include "weaponsystem.qh"
 #include <common/t_items.qh>
 #include <common/constants.qh>
+#include <common/net_linked.qh>
 #include <common/util.qh>
 #include <common/items/item.qh>
 #include <common/weapons/_all.qh>
 #include <common/state.qh>
 #include <common/mutators/mutator/waypoints/waypointsprites.qh>
+#include <common/wepent.qh>
 
 // switch between weapons
 void Send_WeaponComplain(entity e, float wpn, float type)
@@ -73,7 +75,7 @@ bool client_hasweapon(entity this, Weapon wpn, .entity weaponentity, float andam
 
                                // always allow selecting the Mine Layer if we placed mines, so that we can detonate them
                                if(wpn == WEP_MINE_LAYER)
-                                       IL_EACH(g_mines, it.owner == this,
+                                       IL_EACH(g_mines, it.owner == this && it.weaponentity_fld == weaponentity,
                                        {
                                                f = 1;
                                                break; // no need to continue