#include "../../common/constants.qh"
#include "../../common/util.qh"
-#include "../../common/weapons/weapons.qh"
+#include "../../common/weapons/all.qh"
#include "../../warpzonelib/common.qh"
float mspeed;
vector outvelocity;
- mvelocity = mvelocity * g_weaponspeedfactor;
+ mvelocity = mvelocity * W_WeaponSpeedFactor();
mdirection = normalize(mvelocity);
mspeed = vlen(mvelocity);