]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/weapons/weaponsystem.qc
Clean up self uses in weapon dropping code, also switch EXACTTRIGGER_INIT over to...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / weapons / weaponsystem.qc
index f44b3929013c2a5929abed8cb8add8679145017e..53d421ab6fdfcd3a47dfb7e79a65057a61d31983 100644 (file)
@@ -769,7 +769,6 @@ void W_Reload(entity actor, float sent_ammo_min, Sound sent_sound)
 
 void W_DropEvent(.void(Weapon) event, entity player, float weapon_type, entity weapon_item)
 {
-    SELFPARAM();
        Weapon w = Weapons_from(weapon_type);
        weapon_dropevent_item = weapon_item;
        WITHSELF(player, w.event(w));