]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/weapons/weaponsystem.qc
Apply a standard alphabetical sort order to the server side includes and use constant...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / weapons / weaponsystem.qc
index 487154fe36009147d099934de0fd30363517e66f..5ec837004a08a99a3ed737d8b1dd2e1482f5d79a 100644 (file)
@@ -1,28 +1,27 @@
 #include "weaponsystem.qh"
 
-#include "selection.qh"
-
-#include "../command/common.qh"
-#include <server/client.qh>
-#include <server/damage.qh>
-#include <server/world.qh>
-#include <server/items/items.qh>
-#include <server/mutators/_mod.qh>
-#include "../round_handler.qh"
-#include <server/cheats.qh>
-#include <server/resources.qh>
 #include <common/animdecide.qh>
 #include <common/constants.qh>
 #include <common/items/_mod.qh>
-#include <common/net_linked.qh>
 #include <common/mapobjects/platforms.qh>
 #include <common/monsters/_mod.qh>
+#include <common/net_linked.qh>
 #include <common/notifications/all.qh>
+#include <common/state.qh>
 #include <common/util.qh>
 #include <common/weapons/_all.qh>
-#include <common/state.qh>
-#include <lib/csqcmodel/sv_model.qh>
 #include <common/wepent.qh>
+#include <lib/csqcmodel/sv_model.qh>
+#include <server/cheats.qh>
+#include <server/client.qh>
+#include <server/command/common.qh>
+#include <server/damage.qh>
+#include <server/items/items.qh>
+#include <server/mutators/_mod.qh>
+#include <server/resources.qh>
+#include <server/round_handler.qh>
+#include <server/weapons/selection.qh>
+#include <server/world.qh>
 
 .int state;