]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/weapons/weaponsystem.qc
Revert hiding of the weapon entity until a clean solution can be applied
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / weapons / weaponsystem.qc
index 50a30fed8938e7c6530227389dc07a9ca6a833d5..86988b6e084a7e3e74d9c0a52ad6457f4f3e776c 100644 (file)
@@ -179,7 +179,6 @@ void CL_SpawnWeaponentity(entity actor, .entity weaponentity)
        setthink(view, CL_Weaponentity_Think);
        view.nextthink = time;
        view.viewmodelforclient = actor;
-       view.nodrawtoclient = actor;
        view.draggable = drag_undraggable;
        setcefc(view, CL_Weaponentity_CustomizeEntityForClient);