]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/world.qc
Turn some LOG_INFOs into LOG_HELPs
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / world.qc
index 3f6e480874a3cf405ddf04f8492428cc83a11850..864ac5dab7a185c8e3444f7b07e5f7efc6227cb2 100644 (file)
@@ -1191,7 +1191,7 @@ void DumpStats(float final)
        s = strcat(s, GetGametype(), "_", GetMapname(), ":", ftos(rint(time)));
 
        if(to_console)
-               LOG_INFO(s);
+               LOG_HELP(s);
        if(to_eventlog)
                GameLogEcho(s);
 
@@ -1207,7 +1207,7 @@ void DumpStats(float final)
 
        s = strcat(":labels:player:", GetPlayerScoreString(NULL, 0));
        if(to_console)
-               LOG_INFO(s);
+               LOG_HELP(s);
        if(to_eventlog)
                GameLogEcho(s);
        if(to_file)
@@ -1222,7 +1222,7 @@ void DumpStats(float final)
                        s = strcat(s, "spectator:");
 
                if(to_console)
-                       LOG_INFO(s, playername(it.netname, it.team, false));
+                       LOG_HELP(s, playername(it.netname, it.team, false));
                if(to_eventlog)
                        GameLogEcho(strcat(s, ftos(it.playerid), ":", playername(it.netname, it.team, false)));
                if(to_file)
@@ -1233,7 +1233,7 @@ void DumpStats(float final)
        {
                s = strcat(":labels:teamscores:", GetTeamScoreString(0, 0));
                if(to_console)
-                       LOG_INFO(s);
+                       LOG_HELP(s);
                if(to_eventlog)
                        GameLogEcho(s);
                if(to_file)
@@ -1244,7 +1244,7 @@ void DumpStats(float final)
                        s = strcat(":teamscores:see-labels:", GetTeamScoreString(i, 0));
                        s = strcat(s, ":", ftos(i));
                        if(to_console)
-                               LOG_INFO(s);
+                               LOG_HELP(s);
                        if(to_eventlog)
                                GameLogEcho(s);
                        if(to_file)
@@ -1253,7 +1253,7 @@ void DumpStats(float final)
        }
 
        if(to_console)
-               LOG_INFO(":end");
+               LOG_HELP(":end");
        if(to_eventlog)
                GameLogEcho(":end");
        if(to_file)
@@ -1966,7 +1966,7 @@ void readplayerstartcvars()
                random_start_weapons_count = cvar("g_random_start_weapons_count");
                SetResource(random_start_ammo, RES_SHELLS, cvar("g_random_start_shells"));
                SetResource(random_start_ammo, RES_BULLETS, cvar("g_random_start_bullets"));
-               SetResource(random_start_ammo, RES_ROCKETS,cvar("g_random_start_rockets"));
+               SetResource(random_start_ammo, RES_ROCKETS, cvar("g_random_start_rockets"));
                SetResource(random_start_ammo, RES_CELLS, cvar("g_random_start_cells"));
                SetResource(random_start_ammo, RES_PLASMA, cvar("g_random_start_plasma"));
        }
@@ -2026,16 +2026,11 @@ void readplayerstartcvars()
        start_ammo_cells = max(0, start_ammo_cells);
        start_ammo_plasma = max(0, start_ammo_plasma);
        start_ammo_fuel = max(0, start_ammo_fuel);
-       SetResource(random_start_ammo, RES_SHELLS,
-               max(0, GetResource(random_start_ammo, RES_SHELLS)));
-       SetResource(random_start_ammo, RES_BULLETS,
-               max(0, GetResource(random_start_ammo, RES_BULLETS)));
-       SetResource(random_start_ammo, RES_ROCKETS,
-               max(0, GetResource(random_start_ammo, RES_ROCKETS)));
-       SetResource(random_start_ammo, RES_CELLS,
-               max(0, GetResource(random_start_ammo, RES_CELLS)));
-       SetResource(random_start_ammo, RES_PLASMA,
-               max(0, GetResource(random_start_ammo, RES_PLASMA)));
+       SetResource(random_start_ammo, RES_SHELLS, max(0, GetResource(random_start_ammo, RES_SHELLS)));
+       SetResource(random_start_ammo, RES_BULLETS, max(0, GetResource(random_start_ammo, RES_BULLETS)));
+       SetResource(random_start_ammo, RES_ROCKETS, max(0, GetResource(random_start_ammo, RES_ROCKETS)));
+       SetResource(random_start_ammo, RES_CELLS, max(0, GetResource(random_start_ammo, RES_CELLS)));
+       SetResource(random_start_ammo, RES_PLASMA, max(0, GetResource(random_start_ammo, RES_PLASMA)));
 
        warmup_start_ammo_shells = max(0, warmup_start_ammo_shells);
        warmup_start_ammo_nails = max(0, warmup_start_ammo_nails);