]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/warpzonelib/client.qc
Move TRUE and FALSE definitions to util-pre.qh and hide them under a definition check...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / warpzonelib / client.qc
index a44b3797451b73453fcbe482546827c2d071d0e6..9f540bc50a9a59ce73a8ef7d04da683af9a6d4a8 100644 (file)
@@ -1,14 +1,14 @@
 void WarpZone_Fade_PreDraw()
 {
-       if(self.warpzone_fadestart)
-       {
-               vector org;
-               org = getpropertyvec(VF_ORIGIN);
+       vector org;
+       org = getpropertyvec(VF_ORIGIN);
+       if(!checkpvs(org, self)) // this makes sense as long as we don't support recursive warpzones
+               self.alpha = 0;
+       else if(self.warpzone_fadestart)
                self.alpha = bound(0, (self.warpzone_fadeend - vlen(org - self.origin - 0.5 * (self.mins + self.maxs))) / (self.warpzone_fadeend - self.warpzone_fadestart), 1);
-       }
        else
                self.alpha = 1;
-       //print(sprintf("%v <-> %v\n", view_origin, self.origin + 0.5 * (self.mins + self.maxs)));
+       //printf("%v <-> %v\n", view_origin, self.origin + 0.5 * (self.mins + self.maxs));
        if(self.alpha <= 0)
                self.drawmask = 0;
        else
@@ -20,7 +20,7 @@ void WarpZone_Read(float isnew)
        float f;
 
        warpzone_warpzones_exist = 1;
-       if not(self.enemy)
+       if (!self.enemy)
        {
                self.enemy = spawn();
                self.enemy.classname = "warpzone_from";
@@ -79,10 +79,7 @@ void WarpZone_Read(float isnew)
 
        // how to draw
        // engine currently wants this
-       if(self.warpzone_fadestart)
-               self.predraw = WarpZone_Fade_PreDraw;
-       else
-               self.drawmask = MASK_NORMAL;
+       self.predraw = WarpZone_Fade_PreDraw;
 }
 
 void WarpZone_Camera_Read(float isnew)
@@ -139,10 +136,7 @@ void WarpZone_Camera_Read(float isnew)
 
        // how to draw
        // engine currently wants this
-       if(self.warpzone_fadestart)
-               self.predraw = WarpZone_Fade_PreDraw;
-       else
-               self.drawmask = MASK_NORMAL;
+       self.predraw = WarpZone_Fade_PreDraw;
 }
 
 void CL_RotateMoves(vector ang) = #638;
@@ -240,21 +234,14 @@ void WarpZone_FixView()
        vector org, ang, nearclip, corner0, corner1, corner2, corner3, o;
        float f;
 
-       org = getpropertyvec(VF_ORIGIN);
-       ang = getpropertyvec(VF_ANGLES);
-#ifdef WORKAROUND_XON010
-       float dirty;
-       dirty = checkextension("DP_CSQC_ROTATEMOVES");
-#endif
+       warpzone_save_view_origin = org = getpropertyvec(VF_ORIGIN);
+       warpzone_save_view_angles = ang = getpropertyvec(VF_ANGLES);
 
        e = WarpZone_Find(org, org);
        if(e)
        {
                org = WarpZone_TransformOrigin(e, org);
                ang = WarpZone_TransformVAngles(e, ang);
-#ifdef WORKAROUND_XON010
-               dirty = 1;
-#endif
                WarpZone_View_Inside();
        }
        else
@@ -270,23 +257,11 @@ void WarpZone_FixView()
        rick = getproperty(VF_CL_VIEWANGLES_Z);
        rick *= f;
        setproperty(VF_CL_VIEWANGLES_Z, rick);
-
-#ifdef WORKAROUND_XON010
-       if(ang_z > 1 || ang_z < -1)
-               dirty = 1;
-#endif
        ang_z *= f;
 #endif
 
-#ifdef WORKAROUND_XON010
-       if(dirty)
-       {
-#endif
        setproperty(VF_ORIGIN, org);
        setproperty(VF_ANGLES, ang);
-#ifdef WORKAROUND_XON010
-       }
-#endif
 
        nearclip = '0 0 1' * (cvar("r_nearclip") * 1.125);
        corner0 = cs_unproject('0 0 0' + nearclip);