model: When this team captures control points, the points turn to this model. If this is the neutral team, points start out as this model.
noise: Sound to be played on the control point when it's captured. Only players nearby will hear it.
noise1: Sound to be played to all players when the control point is captured. Also good for an announcer voice ("Red Team has captured a control point")
model: When this team captures control points, the points turn to this model. If this is the neutral team, points start out as this model.
noise: Sound to be played on the control point when it's captured. Only players nearby will hear it.
noise1: Sound to be played to all players when the control point is captured. Also good for an announcer voice ("Red Team has captured a control point")