METHOD(InputBox, setText, void(entity, string))
METHOD(InputBox, enterText, void(entity, string))
METHOD(InputBox, keyDown, float(entity, float, float, float))
+ METHOD(InputBox, mouseMove, float(entity, vector))
METHOD(InputBox, mouseRelease, float(entity, vector))
METHOD(InputBox, mousePress, float(entity, vector))
METHOD(InputBox, mouseDrag, float(entity, vector))
METHOD(InputBox, showNotify, void(entity))
+ METHOD(InputBox, resizeNotify, void(entity, vector, vector, vector, vector))
ATTRIB(InputBox, src, string, string_null)
ATTRIB(InputBox, color, vector, '1 1 1')
ATTRIB(InputBox, colorF, vector, '1 1 1')
ATTRIB(InputBox, maxLength, float, 255) // if negative, it counts bytes, not chars
+
+ ATTRIB(InputBox, enableClearButton, float, 1)
+ ATTRIB(InputBox, clearButton, entity, NULL)
+ ATTRIB(InputBox, cb_width, float, 0)
+ ATTRIB(InputBox, cb_pressed, float, 0)
+ ATTRIB(InputBox, cb_focused, float, 0)
ENDCLASS(InputBox)
void InputBox_Clear_Click(entity btn, entity me);
#endif
me.src = gfx;
me.cursorPos = theCursorPos;
}
+void InputBox_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize)
+{
+ SUPER(InputBox).resizeNotify(me, relOrigin, relSize, absOrigin, absSize);
+ if (me.enableClearButton)
+ {
+ me.cb_width = absSize_y / absSize_x;
+ me.cb_offset = bound(-1, me.cb_offset, 0) * me.cb_width; // bound to range -1, 0
+ me.keepspaceRight = me.keepspaceRight - me.cb_offset + me.cb_width;
+ }
+}
void InputBox_setText(entity me, string txt)
{
me.setText(me, "");
}
+float over_ClearButton(entity me, vector pos)
+{
+ if (pos_x >= 1 + me.cb_offset - me.cb_width)
+ if (pos_x < 1 + me.cb_offset)
+ if (pos_y >= 0)
+ if (pos_y < 1)
+ return 1;
+ return 0;
+}
+
+float InputBox_mouseMove(entity me, vector pos)
+{
+ if (me.enableClearButton)
+ {
+ if (over_ClearButton(me, pos))
+ {
+ me.cb_focused = 1;
+ return 1;
+ }
+ me.cb_focused = 0;
+ }
+ return 1;
+}
+
float InputBox_mouseDrag(entity me, vector pos)
{
float p;
- me.dragScrollPos = pos;
- p = me.scrollPos + pos_x - me.keepspaceLeft;
- me.cursorPos = draw_TextLengthUpToWidth(me.text, p, 0, me.realFontSize);
- me.lastChangeTime = time;
+ if(me.pressed)
+ {
+ me.dragScrollPos = pos;
+ p = me.scrollPos + pos_x - me.keepspaceLeft;
+ me.cursorPos = draw_TextLengthUpToWidth(me.text, p, 0, me.realFontSize);
+ me.lastChangeTime = time;
+ }
+ else if (me.enableClearButton)
+ {
+ if (over_ClearButton(me, pos))
+ {
+ me.cb_pressed = 1;
+ return 1;
+ }
+ }
+ me.cb_pressed = 0;
return 1;
}
float InputBox_mousePress(entity me, vector pos)
{
+ if (me.enableClearButton)
+ if (over_ClearButton(me, pos))
+ {
+ me.cb_pressed = 1;
+ return 1;
+ }
me.dragScrollTimer = time;
me.pressed = 1;
return InputBox_mouseDrag(me, pos);
float InputBox_mouseRelease(entity me, vector pos)
{
+ if(me.cb_pressed)
+ if (over_ClearButton(me, pos))
+ {
+ me.cb_pressed = 0;
+ InputBox_Clear_Click(world, me);
+ return 1;
+ }
+ float r = InputBox_mouseDrag(me, pos);
+ //reset cb_pressed after mouseDrag, mouseDrag could set cb_pressed in this case:
+ //mouse press out of the clear button, drag and then mouse release over the clear button
+ me.cb_pressed = 0;
me.pressed = 0;
- return InputBox_mouseDrag(me, pos);
+ return r;
}
void InputBox_enterText(entity me, string ch)
draw_ClearClip();
+ if (me.enableClearButton)
+ if (me.text != "")
+ {
+ if(me.focused && me.cb_pressed)
+ draw_Picture(eX * (1 + me.cb_offset - me.cb_width), strcat(me.cb_src, "_c"), eX * me.cb_width + eY, '1 1 1', 1);
+ else if(me.focused && me.cb_focused)
+ draw_Picture(eX * (1 + me.cb_offset - me.cb_width), strcat(me.cb_src, "_f"), eX * me.cb_width + eY, '1 1 1', 1);
+ else
+ draw_Picture(eX * (1 + me.cb_offset - me.cb_width), strcat(me.cb_src, "_n"), eX * me.cb_width + eY, '1 1 1', 1);
+ }
+
// skipping SUPER(InputBox).draw(me);
Item_draw(me);
}
}
void XonoticCvarsDialog_fill(entity me) // in this dialog, use SKINCOLOR_CVARLIST_CONTROLS to color ALL controls
{
- entity e, cvarlist, btn;
-
+
+ entity e, cvarlist;
+
cvarlist = makeXonoticCvarList();
-
+
cvarlist.color =
cvarlist.colorF =
cvarlist.color2 =
cvarlist.colorC =
SKINCOLOR_CVARLIST_CONTROLS;
-
+
me.TR(me);
me.TD(me, 1, 1, e = makeXonoticTextLabel(0, _("Cvar filter:")));
- me.TD(me, 1, 0.5, btn = makeXonoticButton(_("Clear"), SKINCOLOR_CVARLIST_CONTROLS));
- me.TD(me, 1, me.columns - 1.5, e = makeXonoticInputBox(0, string_null));
+ me.TD(me, 1, me.columns - 1, e = makeXonoticInputBox(0, string_null));
e.color = SKINCOLOR_CVARLIST_CONTROLS;
e.colorF = SKINCOLOR_CVARLIST_CONTROLS;
e.onChange = CvarList_Filter_Change;
e.onChangeEntity = cvarlist;
- btn.onClick = InputBox_Clear_Click;
- btn.onClickEntity = e;
cvarlist.controlledTextbox = e; // this COULD also be the Value box, but this leads to accidentally editing stuff
me.TR(me);
me.TD(me, me.rows - me.currentRow - 7, me.columns, cvarlist);